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They ensure deep oceans like the Atlantic and Pacific which require caravels to cross. They attempt to follow the boundaries between continents created by the normal map generator.
The map generation steps are:
1. Continents created.
2. Islands created.
3. Rifts created.
The vanilla steps (#1 and #2) sometimes create impassable oceans, but the Rifts ensure you always have an "Age of Exploration" upon discovering astronomy.
Personally, I would treat rivers like mountains: "Naval units can move through rivers, but receive damage if they end their turn on one."