Space Engineers

Space Engineers

174 ratings
Original Encounters and Stations
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block, Modpack, Asteroid, NPC, Other
Tags: NoScripts
File Size
Posted
Updated
409.510 KB
2 Apr, 2019 @ 5:33am
25 Mar, 2022 @ 4:35am
8 Change Notes ( view )

Subscribe to download
Original Encounters and Stations

Description
Desrciption & Info
This little mod adds back the original Encounters, abandoned Ships and Stations that KeenSWH removed from game but are still available as files! Original names included!

I added them back into game and reduced the spawnrate. It was extreme high in early versions.

This Mod have only one file with ~29KB Size.
The Original Ships stored in mainfolder of SE (~46.3MB!)


All ships are spawned random in space without power on, except the pirates!



Added Ships:
[O-S-L-E] Enforcer
Ablator
Argentavis mk.1 (Pirates)
Arke Supply Ship
ASM-2
Carrier [Infinity]
Commercial Salvager
Dread Hulk Nefarious [A2-9604-p]
DSF Duchessa
Explorer
GLU Jaguar B-1, light Interceptor
GLU Mule A-1, light Freighter
GM2-411 Combat Destroyer
IMDC Cerberus Destroyer Mk.3 (Pirates)
IMDC Vulture Fighter Bomber
Kestral-Class Assault Fighter
Large Ship 1360
Longsword Mk. 9S
Medium-Sized Explorer Christine
Penguin mk.1
PractiseShip
PZK Coockie monster hull
Raefftech Base Ship
RAVEN
Raven MkII
Renaissance
SF-45
Small Ship 5727
Starfury MkII
Startership
TLF-28a (LSF CargoShip Mod)
Trainspark
Ubumboo (for Exploration)
Volunder exploration ship
Xedus Ophiniam class Attack Frigate
'Tick' Ore Scow and 'Mite' Mining Drone

Added Stations:
Civil Station
Computer Part Factory
Plataforma 1000
Platform 417
Platform 6572
Platform 6674
Platform 7912
Platform 8820
Platform 9178
Raiding Outpost mk.1 (Pirates)
Raiding Station - Scourge (Pirates)
Spaceport Terminal



Total Ships/Stations (currently): 48

Not added: Argentavis (it's still available but very rare!) Added too, because it was not correctly written by KeenSWH.
72 Comments
Thanks buddy i will check it out buddy
:selike:
Prof.Liebstrumpf  [author] 23 Jul @ 5:19am 
I saw a mod here, with it you can spot small/big blocks, like a radar. easier to spot these stations/ships that are not powered on. "active radar" or something.
Thanks buddy i will keep looking maby i just missed it somewhere thanks again
Prof.Liebstrumpf  [author] 22 Jul @ 9:51am 
Frequency spawn is set to 10.0 (must be 10%?). About the distance i can't say. No options for it. It's controlled by the game or other mods.
hi i can't seem to find the platform 7912 may i ask how far does it spawn from the moon
Atlas 1 Feb @ 2:42am 
Bro thank you soooooo much its been years since i last saw the Civil Station
nickforgie 16 Dec, 2023 @ 9:18am 
for those using mes- there is a setting you will have to turn on, /MES.Settings.General.EnableLegacySpaceCargoShipDetection.Value these older ones likely aren't going to be used without.
Drackus343 26 Apr, 2023 @ 4:59pm 
Tacsesz thats how they were in the original, you had to repair them
E 23 Apr, 2023 @ 4:02pm 
why do i feel nostalgic about this if theese ships were LOOOOOOOOOOOOOONG before i played SE
Tacsesz 19 Mar, 2023 @ 4:09pm 
Hello! The ships spawn successfully, but all of the thrusters are incomplete. They are all 33% hp.