Cities: Skylines

Cities: Skylines

82 ratings
(Shunter) DB 233 'Ludmilla' - DB Netze
   
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Assets: Vehicle
File Size
Posted
5.247 MB
27 Mar, 2019 @ 5:15pm
1 Change Note ( view )

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(Shunter) DB 233 'Ludmilla' - DB Netze

In 5 collections by REV0
- GERMANY: Vehicles and Props
301 items
Ludmilla - DR Class 130 Family: Train Sets and Props
23 items
Railyard: Buildings, Props, Vehicles for Railyards
134 items
(D) DIESEL: Rolling Stock and Props
92 items
(DU) DUMMIES: Dummy Freight and Shunter Consists
10 items
Description
Functional Shunter - DBNetze
The DR 130 family of locomotives comprises the DR Class 130 (DBAG Class 230), DR Class 131 (DBAG Class 231), DR Class 132 (DBAG Class 232 as well as Classes 233, 234 and 241 produced through modifications) and DR Class 142 (DBAG Class 242). Nicknamed Ludmilla, over 700 units were produced between 1970 and 1982. Two of these machines are classed as works vehicles with the designation Class 754.

As a part of collections:


New line-up in Railyard collection: Shunters
"Shunters" aims to bring life to static railyards. Shunters line-up will include actual shunter assets and re-release of previously released locomotives.

How does it work
  • You will need a train station asset of your choice that can be placed inside depots. I used 'Invisible Train Station' from Access Violation, thats is already in Railyard collection.
  • Place your stations between area you want your shunters to operate. Create the train line and assign shunters as only operating trains. Use Improved Public Transport 2 mod or any line customizer mod of your choice.
  • Use 'Advanced Vehicle Options' mod from SamsamTS to reduce the speed of the shunter to a reasonable amount. I reduced mine to 20kmph. Refer this picture here: https://i.imgur.com/oUSKgbJ.png
  • Disable regional spawning in AVO by clicking "allow this train to spawn" option. This will disable the random spawning of the trains by the game, so it can be used on custom train lines created by the player.
Technical Details
  • FUNCTIONAL Shunter: Animate your railyards
  • Semi MaGiCaLLy optimized
  • 2048*1024 textures for engine
  • 140km/h
  • Custom LOD

Recommended Mods

Downvote Fairy

There is a downvote fairy in workshop, who is downvoting every vehicle asset that gets released not done by him. If you like this model, make sure to upvote it.

Acknowledgements
Sponsored by Patreon. Blueprints are provided by Kettenrad81 as well.

Keywords for Workshop search: Germany, Deutsche, Bahn, Netze, Ludmilla, BR, DR, 132, 232, Shunter, Train, Diesel, Railyard
13 Comments
Slambo 9 Sep, 2021 @ 8:43pm 
Thanks for the quick answer and clarification. The props and assets look wonderful so I subscribed to the pack from the Most Popular list without realizing that it included a way to have autonomous running trains within cargo yards. When I saw the cargo trains spawning on my regular line, I thought it was weird; as stated, I didn't read far enough.
REV0  [author] 9 Sep, 2021 @ 4:20pm 
I have added an additional step to clarify the setting of the shunter in AVO. You are required to set an option disabled in AVO, which is show in the picture in the description, I also added this as a step in the description itself.
REV0  [author] 9 Sep, 2021 @ 4:15pm 
I already explained this in the decscription, under the section of "How does it work". Short answer for your question is 'no', as passenger train AI is the only AI type that can be customized by players in-game via transport line.

I recommend to read the section aforementioned and apply the paramateres I have indicated.

Cheers
Slambo 9 Sep, 2021 @ 4:14pm 
As a followup to my comment a moment ago, if it makes a difference, the map I'm playing is in the Tropical theme rather than the Temperate theme. I took a quick look at this asset in the generic asset editor in the game and it asked me for the map theme, but I didn't see an option on this asset for Passenger vs. Cargo.
Slambo 9 Sep, 2021 @ 4:00pm 
This asset and several other similar train assets in the Railyards collection got sorted into the Trains:Passenger category, according to Advanced Vehicle Options. That means that unless I tell it not to spawn, the game will spawn this cargo train for passenger traffic and will try to carry passengers between passenger stations and the external connections. Is there an easy way to update these to the Trains:Cargo category? Thanks!
AmiPolizeiFunk 23 Apr, 2021 @ 7:58am 
BAE BAE BAE BAE
gbuck70 10 Dec, 2019 @ 6:37pm 
That is a beautiful engine. Even thought it's a shunter, it would be awesome to have that as a short train we could use for either passenger or cargo. I love that yellow and black color scheme. Reminds me of an old Tonka Truck toy :steamhappy:
SuperApfel 6 Nov, 2019 @ 3:28am 
@DigitalHippy13 I think you're retarded
InHailt 6 Nov, 2019 @ 1:52am 
@digitalHippy Learn what the word SHUNTER means
DigitalHippy13 5 Nov, 2019 @ 10:31pm 
this is awful. it doesnt move any people.