Crusader Kings II

Crusader Kings II

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Easier Pagan Reformation
   
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856.000 B
27 Mar, 2019 @ 4:53pm
21 Nov, 2019 @ 7:25pm
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Easier Pagan Reformation

Description
I made this mod with the AI in mind but I don't see a way to make a separate rule for players so you're all on the honor system lol.

Requirements for reformation:
holy sites = 2
moral authority = 25%
piety = 500

I'm not sure how this will work with other mods. I know that Dark Ages changes at least the number of holy sites and piety so I don't know which will overwrite the other.







15 Comments
michael.shawncollins 3 Sep, 2020 @ 12:09pm 
Does this work with the converter?
Luzilyo 18 Jan, 2020 @ 8:29am 
really nice. in my game an ai ruler just reformed the germanic faith. it's very good that finally reformation is not so hard that it can be only done by players.
raguel  [author] 21 Nov, 2019 @ 7:43pm 
Lowered piety cost from 750 to 500. hopefully this helps the AI a bit more.
raguel  [author] 20 Nov, 2019 @ 4:56am 
@zlatky Hey. The problem is that I never changed the display information but I did change the requirements. For example I just loaded up a new 769 Kanem game and gave myself piety and another holy site (Kano) .MA for African is 40. I am now able to reform the religion even though the tooltip says I need 50 MA and 3 holy sites. If it doesn't work then check your other mods, especially since you say it says you need at least 4 holy sites.
raguel  [author] 10 Nov, 2019 @ 12:34am 
@zlatky hey sorry I didn't respond to this. Last time I checked it worked but I'm running achievements at the moment but I'll check sometime this coming week.
zlatky 10 Sep, 2019 @ 11:37pm 
Ι don't think this works...: Just started a new campaign (I'm using many other mods, granded), but when i click on the relevant tab that shows the (future) religious reformation perks / details, it notifies me that I need "at least 4" holy sites for the reformation to be enabled. Am I missing something here, or what, then? Don't wanna spend 100s of hours on a campaign just to find out the hard way that this doesn't work when I do manage to get the prerequisites of your mod!... :-S :-/
Magnificent Beard 6 Aug, 2019 @ 6:32pm 
The piety requirement can be difficult for tribal pagans. I had Africans take all their holy sites and their moral authority was good, but they kept tanking piety because of holy retinues.
Dragatus 24 Apr, 2019 @ 12:34am 
In case of mod conflict the one that loads last should prevail and I think they are loaded in alphabetical order. So presumably your mod would load after Dark Ages given how E comes after D in the alphabet.
Dragatus 24 Apr, 2019 @ 12:31am 
Of course it was the defines. Now I feel like an idiot. :D
Dragatus 24 Apr, 2019 @ 12:00am 
This is very interesting. I wanted to mod the reformation conditions for a while now, but never found the files I needed to edit for that, so your mod is going to be very useful to me.