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Laserzwei's Advanced Shipyard
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27 mrt 2019 om 9:28
14 jun om 6:36
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Laserzwei's Advanced Shipyard

In 1 verzameling van Laserzwei
Laserzwei's Mods
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Omschrijving
This mod extends vanilla shipyards to produce custom-made ships.
Populaire discussies Alles weergeven (1)
3
20 apr 2021 om 23:34
BELANGRIJK: You can reach me directly
Laserzwei
101 opmerkingen
Szynszyl 2 okt om 7:43 
Hello, me and my Friends have small server where we install this mod, but idk why builded ships from design in npc shipyard have no owner. When i build ship i was online. Can you help us Lasezwei?
Laserzwei  [auteur] 15 jun om 4:34 
Refresh your steam cache
eaglegundam 15 jun om 2:28 
still shows inconpatble
Laserzwei  [auteur] 14 jun om 10:32 
As of June 14th, it compatible again ;)
WarCrimesTrevor 13 jun om 15:22 
Hello fellow spacemen. As of June 13, this mod is no longer compatible.
JoshZK 9 apr om 16:10 
Well this is my last thread for this I think. I run this mod and the whole Xovorion extended. I had assumed the shipyard issue was caused by the shipyard mod. But it's kinda neither. So if I run vanilla it scales fine, if run Xovoron ON with Advanced Shipyard OFF its fine, If I run Xovoron OFF and Advanced Shipyard ON it runs fine. But run Xovoron ON and Advanced Shipyard ON it breaks. So not sure what can be done just know when you scale with both mods on ignore the UI stats. Great mods from everyone involved thanks.
JoshZK 9 apr om 15:51 
Ok I got update. So the scale is correct for the finished ship. Its just the stats in the UI of the shipyard for it is wrong and is following the SQRT(X) X=scale factor. Lets say I have a ship that is 170x172x741 and set it to 200% the shipyard UI will show stats as if it is 400%. 680x690x2964 once built it is actually the 200% at 340x345x1482. Which is why when you scale it up 200% again to get the original shipyard values.
JoshZK 9 apr om 15:24 
It works but I'm chasing down a problem with scaling. Instead of linear scaling like 200%, 300% actually doubling or tripling the ship its not. Even though the UI shows all the stats correctly. I noticed based on dimensions that 200% is really 141% and 300% is 173%. Weird right well, well it gets stranger now take that 200% ship and upscale it again 200% and you get the true 200%. Thats because for some reason the scale factor instead of being (Original)*(Scale Factor) its doing (Orginal)*SQRT(Scale Factor) that's right square root of 2 is 1.41 or 141% which is why if you scale it again 200% its the correct normal (Original)*(Scale Factor) Now I'm still testing if only the shipyard scale is broken of if the Build menu is also. In vanalla it's normal behavior.
decom70 1 apr om 8:54 
The mod is still working for me perfectly fine. Presumably has been updates since the last comments.
Avarus_Lux 11 mrt om 10:29 
can someone confirm if this is still working or no more?