Avorion

Avorion

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Laserzwei's Advanced Shipyard
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Mods: Mod
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289.840 KB
27 Mar, 2019 @ 9:28am
14 Jun @ 6:36am
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Laserzwei's Advanced Shipyard

In 1 collection by Laserzwei
Laserzwei's Mods
14 items
Description
This mod extends vanilla shipyards to produce custom-made ships.
Popular Discussions View All (1)
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20 Apr, 2021 @ 11:34pm
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Laserzwei
100 Comments
Laserzwei  [author] 15 Jun @ 4:34am 
Refresh your steam cache
eaglegundam 15 Jun @ 2:28am 
still shows inconpatble
Laserzwei  [author] 14 Jun @ 10:32am 
As of June 14th, it compatible again ;)
WarCrimesTrevor 13 Jun @ 3:22pm 
Hello fellow spacemen. As of June 13, this mod is no longer compatible.
JoshZK 9 Apr @ 4:10pm 
Well this is my last thread for this I think. I run this mod and the whole Xovorion extended. I had assumed the shipyard issue was caused by the shipyard mod. But it's kinda neither. So if I run vanilla it scales fine, if run Xovoron ON with Advanced Shipyard OFF its fine, If I run Xovoron OFF and Advanced Shipyard ON it runs fine. But run Xovoron ON and Advanced Shipyard ON it breaks. So not sure what can be done just know when you scale with both mods on ignore the UI stats. Great mods from everyone involved thanks.
JoshZK 9 Apr @ 3:51pm 
Ok I got update. So the scale is correct for the finished ship. Its just the stats in the UI of the shipyard for it is wrong and is following the SQRT(X) X=scale factor. Lets say I have a ship that is 170x172x741 and set it to 200% the shipyard UI will show stats as if it is 400%. 680x690x2964 once built it is actually the 200% at 340x345x1482. Which is why when you scale it up 200% again to get the original shipyard values.
JoshZK 9 Apr @ 3:24pm 
It works but I'm chasing down a problem with scaling. Instead of linear scaling like 200%, 300% actually doubling or tripling the ship its not. Even though the UI shows all the stats correctly. I noticed based on dimensions that 200% is really 141% and 300% is 173%. Weird right well, well it gets stranger now take that 200% ship and upscale it again 200% and you get the true 200%. Thats because for some reason the scale factor instead of being (Original)*(Scale Factor) its doing (Orginal)*SQRT(Scale Factor) that's right square root of 2 is 1.41 or 141% which is why if you scale it again 200% its the correct normal (Original)*(Scale Factor) Now I'm still testing if only the shipyard scale is broken of if the Build menu is also. In vanalla it's normal behavior.
decom70 1 Apr @ 8:54am 
The mod is still working for me perfectly fine. Presumably has been updates since the last comments.
Avarus_Lux 11 Mar @ 10:29am 
can someone confirm if this is still working or no more?
Rolltide 20 Jan @ 3:05pm 
Not working on 2.4.2 version. Can't see the select Design button in the build window.