Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
Would you like me to send you the updated files, or should I post it myself?
First, I get the following error in the log
Script for MyObjectBuilder_CubeGrid is using the obsolete MyEntityComponentDescriptor overload!
You must use the 3 parameter overload to properly register script updates!
This script will most likely not work as intended!
Second, in the description it states that grinding doesn't do grid damage when it actually does.
Third, the game crashes somewhat often when trying to write information to the log. This usually happens when there are multiple grids being affected at the same time.
[QoL] Production Quota
https://steamproxy.net/sharedfiles/filedetails/?id=2304715504
Nuclear Weapons
https://steamproxy.net/sharedfiles/filedetails/?id=2667815590
Damage caused by warheads (both vanilla and nuclear) don't count towards lost integrity.
I checked the code and so far I found out the following.
Water Mod: GI2 is loaded but never initializes.
DD: GI2 creates grid hooks but "processing" never starts.
Will reach for comunity help on this one :|