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With such a small map, European Theater is just a few dozen tiles, as is most of the relevant tiles in the Pacific.
Which means you have a huge map, but all the action is taking place on about 10% of it.
Introduces a lot of burden on the Civ5 game engine, bogging down the game as it progresses.
Additionally, there's no way to get the AI to put up a decent fight on this map - it would be trivial for a human player to outfox, then quickly beat it, no matter how it's finessed.
I'm working on a body of code that will simplify scenario development. I will eventually add a Pacific War scenario when it gets working.
https://forums.civfanatics.com/threads/smans-the-world-at-war-scenario-the-war-in-europe-ww2.641927/post-16512026