RimWorld

RimWorld

58 ratings
Advanced Chemfuel Generator
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
51.239 KB
8 Mar, 2019 @ 9:11am
15 Apr @ 12:06pm
9 Change Notes ( view )

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Advanced Chemfuel Generator

Description
This mod is an update of Chemfuel Generator that adds an advanced chemfuel powered generator with it's own research after 'Biofuel refining'.

The balance is slightly tweaked for generator to fit in line with Backup Generators and Hempoline Generator from Smokeleaf Industry. Some numbers to compare it with basic chemfuel generator:
  • Consumes twice as much chemfuel but generates 2400 Wd (against 1000 Wd);

  • Fits in 75 chemfuel (against 30 chemfuel);

  • Costs 200 steel and 5 components (against 100 steel and 2 components);

  • A bit more sturdy and will take slightly more time to explode, but due to larger chemfuel bank still has a maximum explosion radius of 8 (against 5).

Original idea by Vovolov and some call me Wellen.
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GitHub version:
https://github.com/Meltup/Advanced-Chemfuel-Generator
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FAQ
1. Are there any hard incompatibilities?
No, it should be compatible with other mods unless they drastically change the way vanilla buildings operate (new generator is based on the chemfuel powered generator from core).

2. Can this mod be added to/removed from existing games?
Yes, it can be added without problem. Removal should be fine too - it will just throw a bunch of errors on the first load (and destroy all advanced chemfuel powered generators). Still I recommend to make a backup save.

3. I want MORE chemfuel power! Can you make it happen?
This particular generator is designed to fit into a very specific niche left by other mods. I recommend to use chemfuel powerplants from Rimefeller as a further upgrade line.

4. I don't agree with the balance! Can you change X and Y?
It is quite difficult to balance a power building to fit with other mods due to outrageous inconsistency between them. Feel free to tweak the mod yourself if you wish so!
36 Comments
Sulo 8 Sep, 2023 @ 10:30am 
thanks for the mod, this was excatly what i was looking for.
CTH2004 16 May, 2023 @ 8:06am 
Here's an idea: as it's more advanced, maybe it can be connected directly to Chemfuel Pipes from Vanilla Chemfuel Expanded? Just a thought!
Meltup  [author] 15 Oct, 2022 @ 6:13pm 
@DestyNova
Yep, gonna update it for 1.4 next week
DestyNova 15 Oct, 2022 @ 9:00am 
Is this getting an update for 1.4?
Emelio Lizardo 19 Aug, 2021 @ 1:06am 
How about a "Rimefeller" patch to allow connection to the chemfuel bus? In fact connect all chemfuel using items.
Meltup  [author] 18 Jul, 2021 @ 5:08pm 
Updated for Rimworld 1.3. With that I have also dropped support for 1.0 because I had to implement proper multi-version package now and I don't remember what was different in 1.0 :LIS_poker_face:
Meltup  [author] 31 Aug, 2020 @ 6:29am 
@craze
I have added this patch to the mod. Thanks!
craze 30 Aug, 2020 @ 4:01pm 
@Meltup hey there, I've patched this mod to contain support for the Uninstall Rimworld mod(that lets you minify most buildings - I know, the name is silly). I've uploaded it here, just add it to the patches subfolder of the mod and you should be good to go https://pastebin.com/aaxaW9qh
Meltup  [author] 3 Mar, 2020 @ 7:29pm 
A small update as I have found out that 1.1 added Auto Refuel Toggle. Now this generator should also have it.
DestyNova 2 Mar, 2020 @ 11:48am 
Many thanks!