Space Engineers

Space Engineers

121 voti
Uglies Unleashed
   
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Type: Mod
Mod category: NPC
Dimensioni del file
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Aggiornato in data
10.003 MB
3 mar 2019, ore 3:01
4 mar 2019, ore 11:22
2 note di rilascio ( visualizza )

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Uglies Unleashed

In 1 collezione di Meridius_IX / Lucas
MES-Friendly Mods
59 elementi
Descrizione
Summary

This mod will spawn hostile space encounters . The ships that spawns are known as "Uglies" - ships from the Star Wars universe that have been put together from the parts and components of other well known ships.


Purpose & Limitations

The purpose of this mod is to test the Stock Drone Behaviours that Keen has recently made available. They do not use a programmable block script to manage behaviour, and the AI can be easily attached to spawngroups using the Modular Encounters Spawner. The encounters have not been tested on Planets / Moons, and may not work properly in natural gravity. As time goes by, I'll be tuning/tweaking the behaviour with the intent of getting the best performance from the drones.


Ships Used In this Mod

Click here for a collection of many of the ships used in this mod.


Resources

Looking for Config / Admin Options? Having Issues with the Mod? Want to Find Resources for Making Your Own Encounter Mod? Click Here![github.com]

Join The Modular Encounters Collection Discord Server for News, Updates, and Support.[discord.gg]

Want to Support My Work? Check Out The Patreon Page![www.patreon.com]
51 commenti
jaxom.ocarrell 8 set 2021, ore 18:29 
I was not looking for all the blocks in the G menu just the enemy spawns. I should have read into this better. But when trying to remove the mod it brakes the save. Any work around or just start a new game?
Mr.Kat 24 gen 2021, ore 20:10 
Ai is shooting through the asteroid im inside and destroying my stuff without the asteroid being damaged any fix for this?
Meridius_IX / Lucas  [autore] 13 apr 2020, ore 9:18 
You can try adjusting timings in the spawner config (guide link at bottom of mod page).
DrBossWatson 13 apr 2020, ore 9:02 
Is there a way to turn down how often they attack? Seems like an Ugly is flying at me every couple minutes.
drmskr 23 gen 2020, ore 4:17 
I don't suppose somebody could make a patch mod to remove the special ores, assemblers and refineries? Basically I am looking to have a universe of salvage only..
Kage 19 gen 2020, ore 5:23 
You gave NPCS HSR weaponry?! Are you insane?!
Meridius_IX / Lucas  [autore] 11 gen 2020, ore 3:40 
You could try enabling the wave spawner mod and configuring it with the spawngroups from this mod. Instructions can be found on the wave spawner page
Pejepollo 10 gen 2020, ore 21:17 
how can i get these to spawn more commonly or in grups? is there any scrip or something ?
(i love your mod but i want to kick more than 1 ugly at the time)
Meridius_IX / Lucas  [autore] 28 nov 2019, ore 16:53 
The issue is with another mod

at AmmoInfo.AmmoInfoCore.GenerateWeaponAmmoDictionary()
at AmmoInfo.AmmoInfoCore.InitServer()
at AmmoInfo.AmmoInfoCore.Init()
at AmmoInfo.AmmoInfoCore.UpdateBeforeSimulation()

It likely is getting hung up by one of the custom weapons the dependency mod(s). Whatever mod AmmoInfo is from has been crashy in the past as well with other mods.
Tiberiosity 28 nov 2019, ore 16:16 
At the very least it stops crashing whenever I remove it from the load order.