Space Engineers

Space Engineers

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Uglies Unleashed
   
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Type: Mod
Mod category: NPC
Taille du fichier
Publié le
Mis à jour le
10.003 MB
3 mars 2019 à 3h01
4 mars 2019 à 11h22
2 notes de changement ( voir )

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Uglies Unleashed

Dans 1 collection faite par Meridius_IX / Lucas
MES-Friendly Mods
59 objets
Description
Summary

This mod will spawn hostile space encounters . The ships that spawns are known as "Uglies" - ships from the Star Wars universe that have been put together from the parts and components of other well known ships.


Purpose & Limitations

The purpose of this mod is to test the Stock Drone Behaviours that Keen has recently made available. They do not use a programmable block script to manage behaviour, and the AI can be easily attached to spawngroups using the Modular Encounters Spawner. The encounters have not been tested on Planets / Moons, and may not work properly in natural gravity. As time goes by, I'll be tuning/tweaking the behaviour with the intent of getting the best performance from the drones.


Ships Used In this Mod

Click here for a collection of many of the ships used in this mod.


Resources

Looking for Config / Admin Options? Having Issues with the Mod? Want to Find Resources for Making Your Own Encounter Mod? Click Here![github.com]

Join The Modular Encounters Collection Discord Server for News, Updates, and Support.[discord.gg]

Want to Support My Work? Check Out The Patreon Page![www.patreon.com]
51 commentaires
jaxom.ocarrell 8 sept. 2021 à 18h29 
I was not looking for all the blocks in the G menu just the enemy spawns. I should have read into this better. But when trying to remove the mod it brakes the save. Any work around or just start a new game?
Mr.Kat 24 janv. 2021 à 20h10 
Ai is shooting through the asteroid im inside and destroying my stuff without the asteroid being damaged any fix for this?
Meridius_IX / Lucas  [créateur] 13 avr. 2020 à 9h18 
You can try adjusting timings in the spawner config (guide link at bottom of mod page).
DrBossWatson 13 avr. 2020 à 9h02 
Is there a way to turn down how often they attack? Seems like an Ugly is flying at me every couple minutes.
drmskr 23 janv. 2020 à 4h17 
I don't suppose somebody could make a patch mod to remove the special ores, assemblers and refineries? Basically I am looking to have a universe of salvage only..
Kage 19 janv. 2020 à 5h23 
You gave NPCS HSR weaponry?! Are you insane?!
Meridius_IX / Lucas  [créateur] 11 janv. 2020 à 3h40 
You could try enabling the wave spawner mod and configuring it with the spawngroups from this mod. Instructions can be found on the wave spawner page
Pejepollo 10 janv. 2020 à 21h17 
how can i get these to spawn more commonly or in grups? is there any scrip or something ?
(i love your mod but i want to kick more than 1 ugly at the time)
Meridius_IX / Lucas  [créateur] 28 nov. 2019 à 16h53 
The issue is with another mod

at AmmoInfo.AmmoInfoCore.GenerateWeaponAmmoDictionary()
at AmmoInfo.AmmoInfoCore.InitServer()
at AmmoInfo.AmmoInfoCore.Init()
at AmmoInfo.AmmoInfoCore.UpdateBeforeSimulation()

It likely is getting hung up by one of the custom weapons the dependency mod(s). Whatever mod AmmoInfo is from has been crashy in the past as well with other mods.
Tiberiosity 28 nov. 2019 à 16h16 
At the very least it stops crashing whenever I remove it from the load order.