Empyrion - Galactic Survival

Empyrion - Galactic Survival

374 ratings
Cosmos-STX
   
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Blueprint: Capital Vessel
Tags: Blueprint
File Size
Posted
104.334 KB
2 Mar, 2019 @ 8:52am
1 Change Note ( view )

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Cosmos-STX

In 1 collection by jrandall
Military Survival Series
146 items
Description
Cosmos-STX (CV Class 2, Unlock Level 10)

Primary roles: Starter, Mobile base, Small Carrier, Storage, Farm, Survival, Warp, 7500 CPU

The Cosmos-STX is a experimental starter ship with a goal of getting a lot of interior and docking space but being inexpensive, player level 10, and not needing rare resources. It does have places designed to add offline protection, repair bay/console, and repair station, also some room to add medical equipment either in the hangar or in the bridge area, however not marked. The ship was also built with extra lift thrust for carrying some cargo. The interior is very simple with one central elevator, front, top, and rear access.

Mobile Base

The ship has most survival comforts installed or ready to install. This includes 2 Advanced Constructors, 2 cooking stations, 4 Fridges, Clone Chamber, Med station, compartmentalized o2 and o2 station, 36 grow plot farm, armor locker, 320K cargo storage, and 64K ammo storage. It has spots labeled for adding offline protection (OP), Repair Console (RC), repair station (RS), and repair bay (R) labeled in the hangar area.

Offensive and Defense

It features 4 canon turrets set up for basic 360 degree protection. The hull is made with steel.

Small Carrier

Most of the entire top of the ship is used for docking SV's on various sized landing pads. The HV hangar below is also fairly spacious allowing for HV's such as the Demios-HT and smaller to be docked with room to spare. The hangar door is 9x5 so it will not work with the Basilisk-HWP and Gigantes-MFB.

Features Summary:

1. Player unlock level 10, alpha 9 7500 CPU, uses 6920
2. Small Carrier
3. Warp drive, compartmentalize o2 + stations
4. Armor locker, WiFi, spots for repair station and repair bay(Not included)
5. 320K storage, 64K ammo storage + 5 Standard large cargo boxes
5. 2 Advanced Constructors, 4 fridges, 2 cooking stations
6. 36 Grow plot farm, med bay, clone generator
7. 360 Degree basic defense with 4 cannon turrets
6. Sensor based lights, door, and ramp
7. Exterior spot lights + interior control switch
8. Thruster/RCS on/off switch
9. Steel Construction
10. Extra lift thrust

Disclaimer: In one of the screen shots this ship is shown underwater. This ship however is not a submarine nor does it function properly underwater. Using it as such will also void the manufacturers warranty. :)

I hope you enjoy!

Special thanks to D00mnoodle for some great feedback and recommendations!

Please see my workshop or "Military Survival Series" collection for my other creations. Link at top of this post. Thanks!
86 Comments
Ronnin79 18 Jan, 2021 @ 5:49am 
I understand completely, even when i build my brick i want to finish it to the last detail!
jrandall  [author] 16 Jan, 2021 @ 1:14pm 
Thanks Ronnin79. I can see your point, but I really would not want to release an unfinished ship on the inside. I could try to leave more stuff out, but I think that would seem odd unless it was meant to add certain parts and things if the CPU got upgraded. Thanks again!
Ronnin79 10 Jan, 2021 @ 2:35am 
I love your ships also but i wish you did only exterior shell for some of them without filling them up, leave that for players to setup how we want. I trying to find small, simple design double layer combat steel ship that i don't need to run around for half hour to get something, but i can't find any. I have to make brick for myself because when those beautiful ships get blown it is hard to repair them without having base or paying millions of credits. I also play on No cpu and no weight server, so for me no need for extensions and cpu's and stuff.
jrandall  [author] 20 Jul, 2020 @ 8:56am 
Thank you again Nw1lE [DevilMan] :)
Nw1lE | Raiden Tempest 18 Jul, 2020 @ 11:32pm 
Thank you jrandall for these cool buildings, I really like it! They not only look cool, but also very convenient to use. So if my friends will play Empyrion, I recommend subscribing to all your content on This game, because it's really top!
jrandall  [author] 18 Jul, 2020 @ 11:08am 
@Nw1lE [DevilMan], lol. Thanks.
Nw1lE | Raiden Tempest 17 Jul, 2020 @ 9:24am 
Cosmos? COOOOOOSMOOOOOOOOS!
jrandall  [author] 21 May, 2020 @ 9:31am 
Thank you []ReeO[], Zagan, and BatteryAcids! Sorry about my slow response. I am not sure if I want to try and update the cosmos or not. I have built some newer starter CV's now. For the human faction, the Wayfarer-ST has been updated to A11 as well as the Carapace-C3 as BatteryAcids mentioned. The other 2 new starters are the MCRN-Pioneer-T2 and the Kriel-Shade. Both A11 and should move to A12 easily. Thank you all again!
BatteryAcids 21 May, 2020 @ 8:20am 
@zagan Check out his Carapace-C3 very comparable and CPU compliant. with some upgrades vs this ship! (rarities)...
Zagan 24 Feb, 2020 @ 10:16am 
Any chance you could maybe update this CV for A11?

I love this ship, been using it for over a year now. It's a great 1st Capitol Ship. Has lots of room to carry your SVs and HVs so you can leave your starter planet and take everything you need along with you.

It's not a combat ship, but it's like a big RV to go out and explore your solar system. It is not a fuel hog either. Just land and turn off the non-essential systems and you can leave it running while you survey the planet, put up your base, or a T3 miner or two. It also makes a nice temporary base itself with 2 Advanced Constructors and plenty of cargo to build whatever you need.