Stellaris

Stellaris

181 ratings
( Twinks PFE: The Eternal Knowledge )
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147.864 MB
28 Feb, 2019 @ 12:43pm
11 Nov, 2020 @ 11:10pm
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( Twinks PFE: The Eternal Knowledge )

In 1 collection by Twink315
Playable Fallen Empires & Zenith of the Fallen Empires
9 items
Description
"We are eternal, we are infinite. The age of the universe is nothing compared to us. It has been a long time since we discovered the mystical ressource known as Cosmic Matter. Soon, we will have uncovered all its secrets, and reality will bend to our will."

The Eternal Weapnry

The eternal knowledge is a Submod for my "Twinks Playable Fallen Empire mod" including a bunch of new components and some new buildings built specifically for Eternal empires.

These unique two coloured weapons are Eternal Empire and exclusive and rival even the all powerful lightmatter from ZOFE ACOT.

Features:

  • New Cosmic Matter based components (for every slot, shields, weapons, drives, everything!)
  • New Cosmic Matter based Buildings
  • Components for the New (psionic) ascensionpath of Eternal Empires
  • Components for the New Mechanist ascensionpath of Eternal Empires
  • New W component
  • And much more to come in the future!

    This mod is set up for ACOT dimensions of damage. I advise heavily to play with ACOT if using this mod x)

    [discord.gg]
157 Comments
inactive acc 18 May, 2022 @ 8:52pm 
EVERYONE LOOKING FOR AN UPDATE I HAVE POSTED ONE https://steamproxy.net/sharedfiles/filedetails/?id=2809882317 THE WEAPONS MODULE IS IN MY WORKSHOP TOO https://steamproxy.net/sharedfiles/filedetails/?id=2809870395
manocrx 9 Oct, 2021 @ 1:12pm 
Stellarborne: Finally, a worthy opponent. This battle will be legendary.
Resetium 25 Jun, 2021 @ 9:29am 
judging from the last updated time, guys, it's safe to say this mod doesn't work in 3.0.
Cidalex 16 May, 2021 @ 11:24am 
Don't ask about update.
Fallen Angel 1 May, 2021 @ 12:59pm 
is there an update planned?
Spardok 13 Feb, 2021 @ 7:36pm 
I imagine this is still bugged?
bean eater (I eat beans) 27 Dec, 2020 @ 6:19pm 
When I have this mod active on the current version of the game, it makes all the starting ships have endgame weaponry.
SeeOneBeOne 11 Dec, 2020 @ 10:42am 
It is compatible with 2.8.1, but there is currently an issue that is unlisted where you can access the EE weaponry way earlier than you're supposed to (around dark matter tier). I don't know if this is caused by a conflict with some mods or if its this mod directly. It isn't an issue for the most part if you ignore it but once you get to the later parts of the game the AI will start to use it and it makes playing legit completely impossible. Its unfortunate but I imagine it will get fixed eventually.
Ashes 11 Dec, 2020 @ 2:40am 
2.8.1 compatible?
DarkHel 5 Dec, 2020 @ 12:36pm 
Can we get some ship sections for NSC?