Slay the Spire

Slay the Spire

1,017 ratings
Remilia·Scarlet
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44.124 MB
23 Feb, 2019 @ 3:25am
5 Mar @ 2:32am
23 Change Notes ( view )

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Remilia·Scarlet

Description
A character mod Remilia·Scarlet from touhou.

Comments are welcome.

Another mod "koakuma" made by me(no english version yet):https://steamproxy.net/sharedfiles/filedetails/?id=3224930057
Another mod "youmu" made by me(no english version yet):https://steamproxy.net/sharedfiles/filedetails/?id=1727850726

Special thank to :anaertailin
anaertalin‘s site:https://www.patreon.com/anaertailin

========================================================================

2024.3.5
new model

bleeding does not reduce now

Now in Day,your damage does not reduce,the first card you played in turn gives you debuff:attack:Vulnerable;akill:Weak;Power:Draw 1 less next turn.

Transient Eternity
enery cost 3→4
does not remove Ethereal after upgrade

2020.4.19
"The Lord Of Night" will display damage at Day

"Charisma Guard" now has correct effect at Day

Fix the description of "Blood Hunter" and "Forbidden Fruit"

Now "Queen of Midnight" and "Emergency Regeneration" will not crash

Fatal cards now have correct description

Scarlet Coffin Uncommon→Rare
Gain 9(12) Block . Deal 9(12) damage. Fate : If Fatal, add a Relic reward at the end of combat; If Fatal, add a Posion reward at the end of combat; If Fatal, Upgrade a random card in your deck. Ethereal.

Vampire Claw
Is Fatal now(kill minion will not gain max HP),needs 5 Bleeding to gain max HP

Scarlet Gensokyo
Remove the effect that cannot draw the turn
Now exhausts all cards

Killing Blow
Deal 20(28) damage neglecting Block . If the target doesnot gain its death, lose HP and deal extra damage until it dies, 1 HP equal to 1(2) damage, up to double.

Vampire Fantasy
cost 2→1 block 12(16)→7(11) Upgrade will not remove Exhaust

The Lord Of Night
damage 6(8)→4(6) Extra damage 3(4)→2(3)

Favor Of Destiny
Attack→Skill cost:2→1
Fate : Add 20 gold reward at the end of combat ; Add a Posion reward at the end of combat . Exhaust .
Fate : Gain 20 gold ; Obtain 1 Potion . Exhaust .

Demon King Cradle
The random cards only change cost for 1 turn

Bloody Magic Square
The effect depends on the D-value of your current HP and max HP now

All The World In Nightmare
Add random cards→Draw cards Vulnerable→Weak
Popular Discussions View All (2)
7
18 Sep @ 9:31pm
BUG反馈和建议
はと
0
24 Aug, 2021 @ 4:26pm
English localization
Eadir
225 Comments
baozitous 8 Sep @ 4:09pm 
我日,哪来的坑B?
红魔火箭?
我开了商店MOD准备卖了这厮,右键一下直接飞BOSS房了,钥匙都没齐!
飞扬子 18 Aug @ 10:17am 
好玩
Eggplant 5 Aug @ 6:41pm 
Great mod, I can see the effort put into it especially with the animations. The english translation really struggles with punctuation with periods and commas having an extra space on every card everywhere for no reason. Just a heads up for any english speaking people looking into getting this mod.
茉郁小雏 27 Jul @ 7:21am 
能不能做个功能,可以选择是否用蕾咪以前的立绘啊?我比较喜欢以前绯想天的那个样子。
23 Jul @ 8:43pm 
能殺死你的不是三奴隸,也不是矛與盾,而是不知道從哪冒出來的扣血牌
kingdomloser 23 May @ 9:36pm 
有张牌的效果是本回合生命值不会低于1且受到伤害会反弹,但是这个效果只适用于来自敌方的伤害,还是会把自己买死,比如说必杀一击这种牌,我天胡局打个必杀一击讲究一下把自己必杀没了,各位引以为戒。
vivo50crazyThursday 8 May @ 1:02am 
不对
只是不显示但却是有虚无的效果
vivo50crazyThursday 8 May @ 12:58am 
比红色更虚无的永远 这张卡配合AKD的 固态时间 可以做到开战就全卡组减费+没有虚无。
就挺离谱的
Nicad 20 Apr @ 10:30am 
状态:一个总称,不是严格的分类,代表对蕾咪那长的快戳到心脏脸上的状态条的吐槽。本身蕾咪在进白天以后就会依照回合内第一张卡给自己上debuff(上回合的延时卡也算),蕾咪自己又不要钱一样地给对面上易伤虚弱,整得每一把双方血条下面的buff都非常长。对于雾化、吸血鬼装甲、失血这些buff以及传统的人工易伤虚弱的运用,算是端口化的表现,熟练运用以后非常稳定,重点是吸血鬼装甲,每回合起防数十点能让你安心启动,算是防杀流派。没有非常适配的金卡作终端,上限相对较低。
以上均代表个人看法,不代表任何作者观点,如果有不合适的地方可以指正
Nicad 20 Apr @ 10:28am 
失血:之所以叫失血而不是自伤,是因为这两个体系绑定,且更多依赖于失血。失血是蕾咪独有的buff,通过给敌人叠加失血,可以吸取10p或更多的攻击伤害。失血体系本身爆发一般,而自伤则爆发强大,但用自伤打完的战损可能比正常打防磨过去还要大,这个时候就要用失血拉回一些战损。尤其是在boss战时,没有失血的支撑,打到一半就先给自己扣死了。核心比较分散,有很多张,任意拿一两张都能直接用,战损方面,运转方面,数值方面都有相关抓位。