Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Niter for Science and Culture
   
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Type: Mod
Mod: Gameplay
Dateigröße
Veröffentlicht
5.597 KB
21. Feb. 2019 um 20:32
1 Änderungshinweis (anzeigen)

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Niter for Science and Culture

Beschreibung
Adds two projects: Niter for Weapon Tests and Niter for Fireworks. One that consumes Niter and creates Science. Another that creates Culture.

Put that obsolete Niter to work!

Requires the Gathering Storm Expansion.
4 Kommentare
bostonbongrips 23. Feb. 2019 um 9:07 
great idea, thanks
naed21  [Autor] 22. Feb. 2019 um 7:25 
I'm working on a mod that's going to adjust the resource requirements of late game units. Things like Battleships and Tanks should be build with Iron, not with Coal or Oil.

@Flactine, I'm not sure about how to handle translations. If you'd like you can re-upload my mod in another language.
Kuroi.Kitsune 22. Feb. 2019 um 2:57 
How about Iron?
"Metallurgy Research" for Science and "Upgrade Machinery" for Production?
Flactine 21. Feb. 2019 um 22:34 
Can I translate it?