Insurgency

Insurgency

184 ratings
Noiseless night vision
   
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Modifications: Weapon Skins, Custom UI
File Size
Posted
515.000 B
10 Feb, 2019 @ 8:04pm
1 Change Note ( view )

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Noiseless night vision

In 1 collection by Chitose
CLrix的摸鱼夜视仪 night vision
6 items
Description
This is a night vision device with no noise.
I refused to use the noise material file that comes with the game, and adjusted the halo interference to the player.
Originally, I was going to try to make a night vision device that only raised the brightness and turned it on to make the night like the daytime, but it was not very successful, so I could only make this to achieve the best results for the time being.
Although I really want to add some comfortable colors, it seems that black and white is the most suitable for it.
In addition to this is an ordinary night vision device, but with a better look and feel.

Violet
https://steamproxy.net/sharedfiles/filedetails/?id=1644012481

Orange
https://steamproxy.net/sharedfiles/filedetails/?id=1644009833

Fluorescent green
https://steamproxy.net/sharedfiles/filedetails/?id=1644003786

Inverse color (pseudo-thermal imaging lol)
https://steamproxy.net/sharedfiles/filedetails/?id=1643535717

Noise-free night vision (light blue version)
https://steamproxy.net/sharedfiles/filedetails/?id=1658242955
32 Comments
𓅃 スノ 𓅃 22 Mar, 2022 @ 2:04pm 
i like it but could be better orange greenish tinted a bit
Bing Chilling 26 Dec, 2020 @ 1:15am 
It doesn't work anymore
八意永琳 22 Aug, 2020 @ 8:11pm 
这个在有光的地方太亮了
AYu 2 Sep, 2019 @ 2:14am 
怎么用的
(-n00b-)ed 26 Mar, 2019 @ 9:08am 
Since my last post the mod has for some reason reverted back to the way it was prior to the adjustment I was referring to.
Initial bloom effect when enabling NVG is once again blinding and lasts at least 5 seconds, the entire screen goes white for the duration. Any light source is once again blinding. One light bulb blocks out entire rooms or hallways again.
I still like the mod but if it could be re-adjusted that would be awesome.
Like I suggested before, maybe 2 versions would be better? This one the way it is now, and another version with the vast reduction in the bloom effect that I and my regulars like so much.
Either way I still appreciate your efforts and work. This isn't meant to be a complaint, just some honest input.


(-n00b-)ed 20 Mar, 2019 @ 2:40am 
A little late but thank you CLrix for further adjusting the bloom. It's now more usable than ever.
And to [III%]Jinsi13 : You're right, it is nice to see a modder who takes feedback and makes changes accordingly. But I've found that most of the Insurgency modders are like that.
All most of them expect in return for their long, tedious work is a little feedback and appreciation.
[III%]Jinsi13 20 Mar, 2019 @ 1:27am 
Super dope!! Thanks!
Also thanks to (-n00b-)ed for feedback to the author, I don't get blind in light room.
It's nice to see a decent developer-player feedback without curses and egos colliding. You guys rock.
Also so far this is the best of the above(other color) in terms with tactic. Other than that, different color is alright.
(-n00b-)Firefighter 14 Mar, 2019 @ 6:21pm 
Awesome mod well done!
(-n00b-)ed 7 Mar, 2019 @ 1:26am 
Thank you for considering the change.
I just think it's a shame to cancel out such a good mod with total blindness caused by any and all light sources. I know that's also a game feature, but not all nvgs are like the first generations that were so susceptible to light.
I was never issued night vision gear so I can only go by second hand accounts from people I spoke to back int the late 70s and what I read lately in articles and so forth, but at least for the sake of gameplay less blinding whiteout would be much more enjoyable. Maybe a happy medium where there is still lens flare, just not near as much. Otherwise we just end up not using it and relying on our flashlights, which no longer work near as well as they used to.
Chitose  [author] 7 Mar, 2019 @ 1:14am 
Nice to see you can like it.
Among the configuration parameters of the NVG, I have reduced the value of the blur parameter as much as possible, but slightly increased the overall brightness.
But in any case, night vision is not very suitable for high-intensity lighting to some extent, so it is difficult for me to change the place where "the bright place is not so bright" and "want to make the black place Brighter," the trade-off between the two.
Thanks for your suggestion, I will try to lower the value of the bloom.:lunar2019piginablanket: