Source Filmmaker

Source Filmmaker

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GTA:SA - Marco's Bistro [Interior & City]
   
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Universe: Original IP
Model
Models: Indoor
Nhãn: SFM
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12.011 MB
10 Thg02, 2019 @ 6:44am
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GTA:SA - Marco's Bistro [Interior & City]

Mô tả
Marco's bistro from GTA: San Andreas. Note that you need a big map to spawn the city pieces.

How to spawn correctly:
Simply spawn the parts you want, set 0, 0, 0 pos for every RootTransform. After that everything should fall into the right place.

I didn't bother to make a map out of it, but go ahead if you want to make one.

Includes:
libertycitysa\0_libertycity_bistro_interior.mdl
libertycitysa\1_libertycity_bistro_interior.mdl
libertycitysa\2_libertycity_bistro_interior.mdl
libertycitysa\3_libertycity_buildings.mdl
libertycitysa\4_libertycity_bistro_part.mdl
libertycitysa\5_libertycity_bistro_backyard.mdl
libertycitysa\6_libertycity_hospital_road.mdl
libertycitysa\7_libertycity_big_building.mdl
libertycitysa\8_libertycity_alpha.mdl

Saint Mark's Bistro, st. mark, liberty city, gta san andreas, kitchen, marco, bistro, restaraunt, cafe, cj, carl johnson.
9 bình luận
Average Pluto Nash Enjoyer 11 Thg11, 2023 @ 4:15am 
why isn't it a map instead
LunaFM 2 Thg04, 2021 @ 11:50am 
oh my god he ported it
CraniamonUltimateKnight 16 Thg01, 2021 @ 9:54am 
Good work, it will be very usefull for an animation :) Any luck that you have planned the Ghost Town (GTA III Introduction maps cutscenes) please?
ЖАБКА ЛЬЯГУШЪКА  [tác giả] 25 Thg04, 2019 @ 1:13am 
yep
Lucidies 24 Thg04, 2019 @ 7:36pm 
well im pretty sure that its like that because the doubles arent removed. if you dont remove vert doubles it could mess up lighting making it appear as if its flat when it isnt supposed to be.
ЖАБКА ЛЬЯГУШЪКА  [tác giả] 11 Thg02, 2019 @ 4:24am 
welp, not me either. Everythings left "as is".
MARK2580 11 Thg02, 2019 @ 3:44am 
This is not a smoothed model, the lighting is not to blame.
ЖАБКА ЛЬЯГУШЪКА  [tác giả] 11 Thg02, 2019 @ 3:21am 
that one was rendered on a map with shitty lighting.
MARK2580 11 Thg02, 2019 @ 2:35am 
where smoothing models ?
https://i.imgur.com/bNHcqux.jpg