Source Filmmaker

Source Filmmaker

Ocen: 42
GTA:SA - Marco's Bistro [Interior & City]
   
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Universe: Original IP
Model
Models: Indoor
Tagi: SFM
Rozmiar pliku
Zamieszczono
12.011 MB
10 lutego 2019 o 6:44
1 lista zmian ( zobacz )

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GTA:SA - Marco's Bistro [Interior & City]

Opis
Marco's bistro from GTA: San Andreas. Note that you need a big map to spawn the city pieces.

How to spawn correctly:
Simply spawn the parts you want, set 0, 0, 0 pos for every RootTransform. After that everything should fall into the right place.

I didn't bother to make a map out of it, but go ahead if you want to make one.

Includes:
libertycitysa\0_libertycity_bistro_interior.mdl
libertycitysa\1_libertycity_bistro_interior.mdl
libertycitysa\2_libertycity_bistro_interior.mdl
libertycitysa\3_libertycity_buildings.mdl
libertycitysa\4_libertycity_bistro_part.mdl
libertycitysa\5_libertycity_bistro_backyard.mdl
libertycitysa\6_libertycity_hospital_road.mdl
libertycitysa\7_libertycity_big_building.mdl
libertycitysa\8_libertycity_alpha.mdl

Saint Mark's Bistro, st. mark, liberty city, gta san andreas, kitchen, marco, bistro, restaraunt, cafe, cj, carl johnson.
Komentarzy: 9
Average Pluto Nash Enjoyer 11 listopada 2023 o 4:15 
why isn't it a map instead
LunaFM 2 kwietnia 2021 o 11:50 
oh my god he ported it
CraniamonUltimateKnight 16 stycznia 2021 o 9:54 
Good work, it will be very usefull for an animation :) Any luck that you have planned the Ghost Town (GTA III Introduction maps cutscenes) please?
ЖАБКА ЛЬЯГУШЪКА  [autor] 25 kwietnia 2019 o 1:13 
yep
Lucidies 24 kwietnia 2019 o 19:36 
well im pretty sure that its like that because the doubles arent removed. if you dont remove vert doubles it could mess up lighting making it appear as if its flat when it isnt supposed to be.
ЖАБКА ЛЬЯГУШЪКА  [autor] 11 lutego 2019 o 4:24 
welp, not me either. Everythings left "as is".
MARK2580 11 lutego 2019 o 3:44 
This is not a smoothed model, the lighting is not to blame.
ЖАБКА ЛЬЯГУШЪКА  [autor] 11 lutego 2019 o 3:21 
that one was rendered on a map with shitty lighting.
MARK2580 11 lutego 2019 o 2:35 
where smoothing models ?
https://i.imgur.com/bNHcqux.jpg