Stellaris

Stellaris

58 ratings
Megastructure Removal
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
151.592 KB
4 Feb, 2019 @ 8:29pm
10 Dec, 2023 @ 9:22am
25 Change Notes ( view )

Subscribe to download
Megastructure Removal

Description
[discord.gg]

Delete your complicated toasters that are unwanted and unloved!

First, you must use a decision on a star. This decision marks the system as a target for searching for megas.

You get an edict that you can trigger, which fires an event. This event selects a random megastructure in any marked system, and asks if you want to delete it. You can use the Jump To feature on the event to see which megastructure it is.

The random megastructure is as accurate as I can get right now with an event. If you want something more accurate, and have access to the console you can paste this into it to delete your currently selected megastructure.

effect delete_megastructure = this

BE CAREFUL TO SELECT THE MEGASTRUCTURE FIRST, OR BAD THINGS WILL HAPPEN.

This info is also in the event in-game, in case you forget.
___________________________

Join my discord channel! I get notifications for each message there, instead of having to check if I have them.
[discord.gg]

Support me if you like what I do

[www.patreon.com]

[ko-fi.com]
131 Comments
James Fire  [author] 27 Dec, 2023 @ 3:01pm 
That's not what you initially said.

But yes, go ahead.
Wyv3rn 27 Dec, 2023 @ 10:44am 
no my idea for me and friends is to create a Single mod wich contain other mods so we dont want messu up everytime with load order etc , so whats why i merge some mods (where i got already permission) to a single mod
James Fire  [author] 27 Dec, 2023 @ 10:43am 
I don't know why you would need to merge this mod. It's small and self-contained.

If you're talking about a modpack sorta deal, you can use the steam collection feature for that.
Wyv3rn 26 Dec, 2023 @ 11:10am 
i know ,, sry dont know why i have writen "upgrade" xD
James Fire  [author] 26 Dec, 2023 @ 9:54am 
This isn't an upgrade mod.
Wyv3rn 26 Dec, 2023 @ 8:23am 
Heyho i am a Little Mod Creator and wanted to Ask: i create actually a
Merged Mod what will be created with Own custom Stuff and Parts of Other mods,
can i merge your Upgrade Mod into my Mod ?
i will Write an Credits file with Link to the orginal mod
and Put the List on the Workshop page later.
if its okay pls tell me :3
James Fire  [author] 5 Oct, 2023 @ 1:04pm 
A special project?

...how? Why?
Failu 5 Oct, 2023 @ 2:02am 
Thanks to make this mod. Is it possible to us project instead of edict to trigger it?
Scholar Drunken Moon 13 Sep, 2023 @ 11:17am 
Just press on the mega structure and in the command panel write
effect remove_megastructure = this
Jimmyboii 11 Sep, 2023 @ 5:30am 
Bruh was reading all your comments about
effect remove_planet_flag = "has megastructure"

wasn't working for me
went debugtooltip - hovered over desired sun - saw the flag was called "has_megastructure"

typed -> effect remove_planet_flag = "has_megastructure" -> worked
yippie

your welcome whoever has the same problem