Left 4 Dead 2

Left 4 Dead 2

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Plan B
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Game Content: Campaigns
Game Modes: Single Player, Co-op, Versus
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183.038 MB
28 jul 2013 om 6:34
11 jun 2014 om 4:23
3 wijzigingsnotities (weergeven)

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Plan B

Omschrijving
After a car crash, you are stranded in the middle of nowhere with a storm approaching. You need shelter and possibly find a way to continue your journey.

A 3 map campaign playable in Co-Op and Versus. Features exploring, dynamic weather, lots of easter eggs and an explosive finale.


Beta version: Subject to changes and improvements. Please report bugs here.

Note: The howitzer event on the first map is broken when playing in Realism or mutations. The map is completeable without firing it.
Populaire discussies Alles weergeven (8)
82
6 apr 2024 om 8:00
BELANGRIJK: Current Issues/Bug reports
Rectus
4
22 okt 2020 om 16:41
Kyle's Review of "Plan B" - 3/5
Kyle H. McCloud
4
19 mei 2017 om 20:17
My Review
Tiretracker
807 opmerkingen
SAKEE3300 11 nov om 6:10 
good and short
Load Buster 25 okt om 17:52 
this map is graet short and awesome
Táiga Rivers 25 okt om 17:09 
Played it for the 9th time recently. Quite a unique and great campaign; one of the best ever made for this game, in my opinion. I like that the chapters are actually bigger than they look: you can stray from the main path and search around for hidden thingies as a reward for your curiosity. It is sad that some of its features do not work in "Realism" mode, however. Regarding its difficulty, our team had no problems with the finale and I think it is fine on "Realism: Expert" and is very generous on resources along the way (we have been through hundreds of custom campaigns. This finale is not difficult compared to "some" others)

Co-op playthrough on "Realism: Expert" difficulty in 2K with manually written colourful English subtitles: https://www.youtube.com/watch?v=5UjKPcnjxec

Совместное прохождение на сложности «Реализм: Эксперт» в 2K: https://www.youtube.com/watch?v=5UjKPcnjxec
Crabby Cakes 19 okt om 15:24 
Really nice map. For the long walk Im actually kind of glad there werent a lot of infected but at least some commons would make it feel more urgent (taking this over a spam of hordes tho)
Nawis 21 sep om 10:44 
really good campaign, although finale is not well fitted for expert/expert realism
Rectus  [auteur] 28 aug om 7:53 
The issue is that the script to pick up shelsl only works in Coop, and I missed that it doesn't work for derived game modes when I made it.
Wokgui 28 aug om 4:55 
It's exactly what I mean.
If on realism a noob starts picking up the shells you can never fire the cannon and have to restart the whole map.
I don't understand the link between realism and this bug.
Rectus  [auteur] 28 aug om 2:52 
I'm not sure what you mean. Picking up the shells is bugged in realism and mutations, but you should still be able to get in if you don't fire the cannon. If you can pick up the shells, it should be possible to reload the cannon.
Wokgui 28 aug om 2:38 
Thanks for this very nice campaign.
Could you please just fix the following : when at chapter 1 you pick up the cannon shells you can't end the chapter as you can't fire the cannon and at the same time you can't try opening the door with the pc in front of it.
Everytime somebody new joins he can bug the map...
dench34 17 aug om 10:41 
I cant pick up cannon shells