Total War: WARHAMMER II

Total War: WARHAMMER II

368 ratings
-- DISCONTINUED -- Blood-Grounds
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Tags: mod, Campaign
File Size
Posted
Updated
420.557 KB
4 Feb, 2019 @ 11:29am
3 Dec, 2020 @ 7:49am
17 Change Notes ( view )
You need DLC to use this item.

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-- DISCONTINUED -- Blood-Grounds

Description
NOTE: This mod will be discontinued, as the new official Beastmen update does similar things as this mod (just far more better, of course)

Occupation mod for the Beastmen, lets you to build outposts with 3 building slots. These sites can give economy bonus or a decent garrison to prevent other factions from recolonising. The horde functions are the same.

Contents:
  • Hidden Outposts (like Skaven), can be built at every settlement
  • Can colonise ruins, sack settlements
  • 8 buildings to choose from
  • Special outposts at the main cities(+ Lord and Hero recruit rank) and Athel Loren (+ Hero recruit capacity)
  • March stance for the armies (both on land and sea), camp stance with 0 movement point

Works for the AI too, the mod is made for Mortal Empires.

Compatible with most mods, but SFO already has integrated the occupation mod for beastmen

Link to my other outpost mod for Warriors of Chaos
195 Comments
InfoManiac 16 Jan @ 6:12pm 
it still works with a few caveats: You cant get passed a level 1 settlement even though you can still upgrade herdstones. It mixes the CA herdstones with this mods herdstones.
Pvt.Daniels 18 Jul, 2021 @ 8:39am 
i enjoy his mod so much more than the dlc blood grounds :steamsad:
SeeleSee 15 Jul, 2021 @ 3:01am 
better than ca dlc :cozybethesda:
TruthWarrior115 14 Jul, 2021 @ 6:38pm 
i still believe this mod is useful :/
Velykos 14 Jul, 2021 @ 8:16am 
Can't imagine playing SFO Beastmen without this.
Appreciated.
Emprah's Finest 5 Jul, 2021 @ 1:39am 
Incredible work! Thanks for all you've done to make beastmen playable for so long.
LICE 2 Jul, 2021 @ 1:46pm 
RIP this mod. Thank you for making this before CA did, it made the beastmen much more fun!
romavictor 1 Jul, 2021 @ 6:21pm 
@warsonger

Damn, they even use a similar image for the herd stone (I guess that's in the artwork but still.)
Swansonhart 1 Jul, 2021 @ 11:53am 
@Warsonger
Ahh I see now, thx for letting me know. Also I bet they got inspired by your mod :sealdeal::cupup:
Warsonger  [author] 1 Jul, 2021 @ 11:47am 
CA livestreamed a brief showcase of the dlc and Beastmen rework contents. There will probably be more detailed infos later, but based on what they showed, this mod won't be needed anymore ;)