Slay the Spire

Slay the Spire

118 ratings
ClockworkMod
   
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13.779 MB
2 Feb, 2019 @ 4:23pm
14 Dec, 2020 @ 7:37pm
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ClockworkMod

Description
ClockworkMod adds a new character for Slay The Spire, The Clockwork. It includes 80 Cards and 12 Relics.

The Clockwork is built around self-improvment, both over the course of a single fight and across its traversal of the Spire. Though intially weak, The Clockwork has access to a powerful array of abilities that can turn the course of your run, if you can find the opportunity to make use of them.

The Clockwork thrives with both small decks and large, and has more access to card draw than some other characters.

The sound effect is toggleable from the mod configuration. as is the Handicap card.
Popular Discussions View All (1)
0
22 Jan, 2020 @ 1:37pm
Is this mod still being supported?
Aquaductape
66 Comments
SMM Emperor Lucifer 1 Nov, 2022 @ 9:59am 
At the start of each turn, draw a card from your exhaust pile. Then exhaust the first card you use every turn. Now that's what you call smoking exhaust fumes.
旅渚Lastcel 19 Jan, 2021 @ 8:15am 
Hello, I like this mod very much, it's enjoyable. If you don't mind, I'd like to translate this mod into Simplified Chinese and give you the files somehow.
Anusien 29 Sep, 2020 @ 11:44am 
The point of basic cards is that they're supposed to be basic.
explainedtag8 12 Jul, 2020 @ 5:14pm 
the entangle property does not work with the card madness?
Aquaductape 27 Jan, 2020 @ 7:20am 
It would be great to get an update on this mod. It has a really interesting concept, It's a huge shame to see it in a completely unplayable state.
turretboi 23 Jan, 2020 @ 10:05am 
Please update this to work with 2.0.
As this is one of my all-time favorite mods, it would be greatly appreciated.
Aquaductape 20 Jan, 2020 @ 6:12pm 
Is there any chance of this mod being updated? Right now it seems I can't play with it on the latest version.
Surthy 8 Dec, 2019 @ 12:01pm 
Love the sound effect. For everyone saying early game is impossible I recommend also using the isaac mod with this class and resetting until you start with epic fetus. Gives good early game damage and has synergy with the warm up card.
Lugaru 27 May, 2019 @ 6:28am 
One more thing... some way to interact with status cards would be great, such as turning them into cogs or something else that is useful to the Clockwork.
Lugaru 27 May, 2019 @ 5:39am 
I'm obsessed with this character, even though I mostly lose I can create some really cool engines. Needs something... I get that Statuses are not this characters domain but he should make use of Artifact. That would make his weak cards less weak at the start. He could either start with 1 artifact or gain a stack from either of his two starter cards. Also I would love a reapair card similar to the Defect. It fits the characters concept well (he tinkers and fixes himself).