Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Theta - Space Station (A11 updated)
   
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Blueprint: Base
Tags: Blueprint
File Size
Posted
Updated
95.278 KB
2 Feb, 2019 @ 9:49am
7 Apr, 2020 @ 8:52am
2 Change Notes ( view )

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Theta - Space Station (A11 updated)

In 2 collections by D00mnoodle
D00mnoodle's Shipyards
33 items
D00mnoodle's XBC&Spicy-Challenge Builds
25 items
Description
--Updated to Alpha 11--
Theta space station is an unlock level 10 size class 8 mid-game base. The outer hull is made entirely out of carbon substrate to keep the cost down. The generators and fuel tanks are all spread out in the hull so it can't be dissabled very easily. Apart from the carbon substrate, this is a very cheap base suitable for PvE.

NOT CPU compatible!
(Build costs and stats can be found in the last two screenshots)

The space station features:
4 x small hangars (7x5 hangar doors, 8+ blocks deep)
1 x large docking pad with a spot for a repair bay (+ room for the console in the command center)
6 x solar panels + capacitors
18 x steel growing plots
2 x fridges and 3 food processors
1 x medbay with all medical scanners, a medic station and a cloning chamber
1 x crew and captains quarters
2 x advanced constructor
2 x 80.000L cargo boxes and numerous small containers
1 x wireless connection
1 x 40.000L ammo box
3 x flak turrets
8 x cannon turrets

Prefer to not use weights and volumes enabled?
Here's a link to the alternative version which features the same
function but with regular cargo boxes instead of extensions.
https://steamproxy.net/sharedfiles/filedetails/?id=1572114598

------------------------------OUTDATED INFO-----------------------------
This is the station from the november creators challenge fully updated to A9, and made significantly better for early game use, changelog below:
- No more zascosium and erestrum in the build
- Hangar bays are now all connected to a central tunnel that goes around the whole ring
(before you had to move through other hangars sometimes to reach the actual "base" part
which was both bad for RP and slowed you down moving from one place to another)
- Touched up some of the out- and inside visuals and aplied a lick of paint :)
- Removed forbidden blocks (walkways) that were present due to a bug in A9
12 Comments
D00mnoodle  [author] 7 Apr, 2020 @ 9:07am 
@everyone this station just got a massive overhaul, improving visuals and function and making it more fit as an early game station, enjoy! :)
Muzz 28 May, 2019 @ 2:03pm 
Im pretty new to the game but i needed some kind of space station in which to build bigger CVs that i can use as a full time base next to the asteroid belt im putting it on a PVE planet ready for my pvp expeditions its gonna be the farming/storing station seems perfect, i got the 7hr build going now will let you know how it works on survival :)
D00mnoodle  [author] 28 May, 2019 @ 11:41am 
@ravien_ff thanks a lot, have fun with the scenario!
@Muzz furnaces are huge and expensive so i opted against it, but if you remove one of the constructors or the deconstructor i think there should be room in the main room :)
Muzz 28 May, 2019 @ 10:41am 
Added but would a furnace not be good to add?
ravien_ff 23 May, 2019 @ 7:49pm 
Awesome station! Added to my scenario with credit to you.
D00mnoodle  [author] 5 Feb, 2019 @ 1:29am 
@Kakarotto thanks :)
Kakarotto 4 Feb, 2019 @ 9:54pm 
I like it, we need more space bases. Thanks for sharing. Regards.
DigitalShadow 2 Feb, 2019 @ 10:33am 
:D
D00mnoodle  [author] 2 Feb, 2019 @ 10:29am 
@Tactician thanks dude, actually a fun bit of trivia. The november creators challenge was to make a space station, which was what i suggested. But the idea came form seeing that one space station you did for the august challenge :) it made me realize that space stations are actually badass AF. Also the ring shape in this base is a little nod to your station ;)
DigitalShadow 2 Feb, 2019 @ 10:25am 
very cool station