Sid Meier's Civilization V

Sid Meier's Civilization V

105 ratings
Improved Nuclear Missiles
   
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2.943 KB
26 Jul, 2013 @ 2:14am
26 Nov, 2014 @ 8:51am
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Improved Nuclear Missiles

Description
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IMPORTANT NOTE: This mod is no longer updated, and I can no longer guarantee that it works.
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Note: This is a beta release, and all modifications made by this mod are subject to change.

Note 2: Please Please PLEASE leave feedback for both bugs and balancing. I cant do this alone guys. :P

Note 3: Mac users can download this from the Civ Fanatics Forum over ****HERE****[forums.civfanatics.com]


****Update****
I have finally gotten around to updating the mod, this raises the damage on the ICBM and lowers the cost of it as well. Let me know what you think!
****/Update****


After hundreds of hours of playing Civilzation games, the late-game Nuclear Missile of Civlilization V seems...underpowered, in the fact that it has a reach of 12 tiles, and doesnt even destroy a city.


With this mod, the Intercontinental Ballistic Missile is now the long-reaching arm of your arsenal!


I highly highly HIGHLY recommend getting [GWJ] colonize [ES]'s RazeCapitals mod.

It should work for BNW, if it doesn't let the author know.



****Notice****
It will be a while before I release another update, as I'm looking into scaling up the animation of the explosion to fit with the radius.