Slay the Spire

Slay the Spire

141 ratings
The Elementalist (WIP)
   
Award
Favorite
Favorited
Unfavorite
Character
Language : English
File Size
Posted
Updated
20.979 MB
28 Jan, 2019 @ 2:45am
21 Feb, 2019 @ 5:14am
101 Change Notes ( view )

Subscribe to download
The Elementalist (WIP)

Description
A mod adding a new playable class: the Elementalist. The Elementalist is a more traditional mage, relying upon the gathering of elemental energies to cast powerful spells.

The Elementalist has hit 70/70 cards implemented. Now is the time for bugfixing and balancing. When that's done, I'll move on to adding a few more cards to round out the card pool, as well as completing card art at a faster rate.

Character art is no longer a janitor. Most of the time.

If you see me on twitch, it'll be as @rightstick.

If you want to support development, you can:

[ko-fi.com]

If you want to give detailed feedback on the mod, you can do so with this survey:

Elementalist Mod Survey[goo.gl]
Popular Discussions View All (13)
6
4 Feb, 2019 @ 12:41pm
My Feedback
lifetake
5
29 Jan, 2019 @ 11:15am
Game crashing on playing the Card Widdershins with Aircast effect.
Stukov
3
9 Feb, 2019 @ 12:24am
Monument doesn't remember damage value on save and exit
matt
118 Comments
MegaNetos 12 May, 2023 @ 9:22pm 
good mod, please more
Toujang 30 Apr, 2023 @ 3:46pm 
Please update this
Zendakon 13 Jun, 2022 @ 7:40am 
Spark seems to only need one air to use both effects.
BSG | BeerMoney 21 Mar, 2021 @ 4:49pm 
The emblem infinite loop softlocking the game is really annoying and making the character a bit less enjoyable on the combo-side aspect of it. Adding at least a time or count limit to it would be so much better, like after reaching the max qty. of elemental energy it stops cycling. (dunno what it is but if it's in the same logic as the base game it should be 99 or 999)

Is the mod open source or not ? Cause i'd love to just do that fix even if it's for myself.
Sagil 11 Dec, 2020 @ 5:02pm 
When entering the second campsite, it shows the string "shoulder.png" instead of an image of the elementalist. First campsite was fine - since then I added second elemental specialization (yellow circlet).
Miyagi 5 Apr, 2020 @ 12:19pm 
I love this mod. I like it the most among the class mods. But... when is it going to have an update?
Alexiel_Avadonia 29 Feb, 2020 @ 3:42pm 
will this mod ever get an update again, it actually is pretty fun and unique compared to other mods, though i do wish element casting could replace normal energy costs in a lot of situations where I have excess elements but just not enough energy to work with
AvangionQ 18 Feb, 2020 @ 1:05pm 
I have a poor initial impression of the Elementalist ... doesn't have enough elemental energies to work with ... if he gained 1 random element at the end of his turn, that would balance well.
Unreal Ed 10 Aug, 2019 @ 4:01pm 
PLEASE add options to prevent enemies/relics/enemies/events to appear when using other characters! Otherwise, I need to put this mod in the timeout corner...
Xedric 15 Jul, 2019 @ 7:08pm 
This mod is pretty much broken with any small deck runs. The elemental cards need to be changed to be 0 cost that you play because they too easily fall into an infinite loop if they're the only things in your draw/discard piles. My recent run had twelve cards in my deck. I drew all eight of my non-elemental and the remaining 4 cards set to cycling infinitely and soft-locked my game.