Space Engineers

Space Engineers

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Crusader Destroyer-class Starship
   
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Type: Blueprint
File Size
Posted
56.470 MB
27 Jan, 2019 @ 4:34pm
1 Change Note ( view )

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Crusader Destroyer-class Starship

In 2 collections by Dan2D3D
Dan2D3D's Blueprints Ships and Module
76 items
Dan2D3D's Up to date Creations
56 items
Description
Large block ship with small fighters
Vanilla Blueprint

Total PCU : 107 644
Total block : 20 248

Without the 10 fighters
Total PCU : 81 426
Total block : 17 524
Block type : Light and Heavy armor

Hi Guys!
This is my very first Large Block ship created in Space Engineers Jan 2014 with Station 11 when there was no symmetry mode and still uses all original thrusters added at that time.

The Crusader can become almost indestructible with a good Captain and crew tho it is fun to destroy when Jump Drives are ON = Cool explosions :)

__________________

Details :
- 1 Main control Seat (Cpt's seat).
- 1 Remote control.
- 2 Pog. blocks (not used).
- 6 Antennas but only on is ON.
- 1 Medic room.
- 4 Cryos.
- 2 O2/H2 Generators.
- 3 Manual airlocks with Balance tanks.
- 1 Refinery.
- 1 Assembler.
- 20 Jump Drives.
- 18 Large Nuc. Reactors (to recharge the Jump Drives faster).
- 4 Large Cargo containers with a few small here and there.
- 1 Small cargo container per turret and per rocket launcher next to them.
- 10 turrets on the exterior, Missile and Gatling turrets (2 are interior turrets on the small tail under the ship).
- 3 interior turrets inside hangars.
- 10 small ship fighters with remote control room (10 flight seats with toolbar presets).
- 1 Projector for the Fighters exit projected wall.
- 1 Projector Crusader Blueprint to repair missing blocks.
- 2 Projectors for Warhead printers (How to = watch video).
- 2 Timer blocks used for printers.
- 1 Auto hangar doors for Fighter, access from right side (detect small ship only).
- 1 Auto hangar doors for Fighter, access from left side > lower hangar (detect small ship and player)
- Toolbar keys added to Flight seats.
- LCDs Information on how to use.
- Ammo, ice and Uranium in.
- Auto closed doors.
- Survival ready.

Have Fun!

How to use Blueprints
Subscribe, use the projector block in survival or set your world on creative mode with copy/paste enable and ''F10'' in-game to load.
Keenswh VIDEO TUTO

_____

NOTE

Known problem when using all lights ON

"Disco light bug"

> When all interior lights are ON + all Spotlights ON = blinking lights

>> Solution = Turn OFF one set, so the interior lights or the spotlights OFF, use just one group at a time to avoid this Disco blinking lights.

________________

PS

No ammo in Fighters so you will have to add into Crusader's Large Containers and turn ON the Gatling guns of the Fighers to auto refill
OR
Add manually from the Fighter connector.

I will refill those in the next game update tho the Crusader is Full ammos.

2014 Screenshot

14 Comments
♠ Zahltag ♠ 8 Oct, 2019 @ 8:25am 
Definitely Deus Vult :steamhappy:
Dan2D3D  [author] 8 Oct, 2019 @ 8:19am 
Hi Zahltag!

May be not "DEUS VULT" but I like it :se:
♠ Zahltag ♠ 8 Oct, 2019 @ 8:14am 
DEUS VULT
Dan2D3D  [author] 13 Feb, 2019 @ 6:15pm 
lol :caster_wink:

It was welcome when they added in :cozyspaceengineersc:
Vinier McNuggNugg 13 Feb, 2019 @ 5:36pm 
Symmetry mode should be a human right at this point
Dan2D3D  [author] 2 Feb, 2019 @ 3:55pm 
It can ram to cut the enemy in half and even losing the front thrusters cause there is a second layer 5 blocks behinde, inside so it should be able to fly OK after :xplo:
Emperor 2 Feb, 2019 @ 1:51pm 
@ Charlie Damn the atmospheric thrusters , RAMMING SPEED. DEUS VULT.
♔ Bomba ♔ 28 Jan, 2019 @ 3:00am 
D'accord. Mais cela reste du beau boulot. :cozybethesda:
Dan2D3D  [author] 28 Jan, 2019 @ 12:02am 
Merci ♔ Bomba ♔!

(je suis trop gêné pour parler dans mes vidéos) :caster_wink:
♔ Bomba ♔ 27 Jan, 2019 @ 11:19pm 
Bonjour Daniel. Ta vidéo est un vrai film de science-fiction. Bravo pour la réalisation de ce moment de plaisir. Je ne sais pas si tu parles dans le film mais merci pour les "sous-titres".