Total War: WARHAMMER II

Total War: WARHAMMER II

278 ratings
Better Post-Battle Perks - Updated for S&F
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Tags: mod, Campaign
File Size
Posted
Updated
712.228 KB
25 Jan, 2019 @ 3:45pm
16 Jul, 2021 @ 12:24am
8 Change Notes ( view )

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Better Post-Battle Perks - Updated for S&F

Description
I found the post-battle dilemmas very inconsistent and some are not really worth to choose.

Releasing Captives

For the small income this gives the Replenishment debuff is really annoying, so I changed it to weaker (2 turns) -5 Leadership debuff .
This affects factions that had replenishment debuff + woodelfs.

Killing Captives

The old world factions have leadership bonus, the new world have exp boost. So I just combined the two and gave it to everyone.
(2 turns) +5 Leadership buff and +50 exp for the army
(for 2 turns mean +100 exp)
This affects all factions.

Replenish army

Some factions cannot replenish their army, except after a battle with the same race.
These factions are Human, Dwarf, Woodelf and Chaos.
But with this mod they can: the good factions have "Force Labour" (the same one as the High Elves have), chaos can consume their enslaved enemies soul.

Note that the Tomb King and Vampire Coast are not modified, their perks are pretty good and special.

Compatible with saved games.
63 Comments
MarineCARMINE 29 Aug, 2022 @ 3:29am 
Any chance on a WH3 port?
Erfeo 1 Aug, 2021 @ 12:02pm 
I was getting crashes too (using Kaedrin's Manager so that seems irrelevant). But deleting the data, unsubscribing and resubscribing fixed it.
No Name 23 Jul, 2021 @ 10:48pm 
This works just fine for me on 80+ list of mods of that I use through CA's mod manager. Zero crashes.
Ser Pounce 19 Jul, 2021 @ 12:06am 
I can confirm it crashes the game on the menu when used through CA's mod manager.
Puppychow 16 Jul, 2021 @ 4:58pm 
Okay, it works with the 3rd party mod manager. Not with CAs mod manager. That's just me ymmv
Puppychow 16 Jul, 2021 @ 3:28pm 
I know nothing about modding but it crashes game when loading. Only mod enable. Maybe I'll try it with mod manager bc that thing makes a lot of mods that should work, work.
Warsonger  [author] 16 Jul, 2021 @ 12:28am 
The mod is updated, shouldn't crash from now on. Let me know if you encounter any bugs
Shatilov 15 Jul, 2021 @ 6:26pm 
i can confirm this mod crashes the game after a minute or 2 from getting into the menu, it doesnt even finish the game intro.
Houshmandzadeh 14 Jul, 2021 @ 12:35pm 
Nomad's theory was right. This mod causes a CTD now.
Warsonger  [author] 12 Jul, 2021 @ 3:08am 
Yes, I will look into it, thanks!