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I ended up pasting it in creative a few times and figured out the remaining seats and toolbars. Still, I ended up catering them to my usual toolbar design. For future endeavors, I reckon I will paste in creative first to get a general layout of things. And STILL, I love this ship.
Great job on the entire collection. I'm a huge fan.
the other toolbars are set with groups for power-systems, lights, generators, jump-drive controls, etc. Something usually always breaks when building from a blueprint in survival.
Writing all of them down takes quite some time and also blocks a good number on the limited amount of characters, allowed in the description.
Given that most players have their own preferred layout and will reorganize the toolbars anyway, it's usually not worth the effort. Especially for an old ship like that one, which has no special features apart from flipping things on and off.
Recommend you do the same and set up the toolbars in a matter that is convenient to you, so you can always find the required setting right away when you need it.
I was curious, a lot of the toolbar commands didn’t transfer over when I built the ship. I see that you had the first hotbat tooltips one the description. How might I go about figuring out the rest?
Ah okay, can't wait to see the stuff higher on the priority list then!
I'm working on a new version for this old beater and will likely give it the white paintjob. It is pretty low on the priority-list rn, tho.
The small craft you mentioned is an old fighter-design based around an old concept from 5URG3.
However, even back in 2018, when I build that thing, it was already underperforming hard. So the idea was discarded and will therefore not be published.
got attacked by a reaver butcher and thrasher and the ship managed to stay healthy enough to get back to base! i love it