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Raportează o problemă de traducere
What do we got:
1) Better optimisation, now there's more fps, and less laggs.
2) Day-Night cycle.
What do we lost:
1)Hardcore aspect of this map.
On the old maps zed spawns was abysmally-great. Sometimes there were spawning in front of you, sometimes far away, but it was always one of the hardest maps to play, and this is why it's one of most played maps on my server, everytime i was putting redforest, i knew, it will be hard and cool. For example, the cyrcle, the place with biggest annomaly, it was one of the hardest spots before, usually we were going there for the last wave to expirience it. And what do we have now... Zeds only spawns in the entrance of this place, rly, it's the same as playing Levelingupdeluxe-v7.
By that i mean that it looks like an ugly grey swamp, before it was atmospheric, red forest was realy RED, i just dont like how it looks now.
I can tolerate that redforest is not red anymroe, i even can tolerate low fps sometime on old version, but what i wont tolerate is that this map become generic kf2 casual map, it's way too easy and booring. This is why i will be playing the old version, sorry RockMax, it's just my honest opinion.