Space Engineers

Space Engineers

126 ratings
BadgerMole Mk2
   
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Type: Blueprint
File Size
Posted
1.298 MB
18 Jan, 2019 @ 8:45am
1 Change Note ( view )

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BadgerMole Mk2

Description
A surface based mining vehicle, this vehicle requires whips turret script to function properly.
49 Comments
Average democracy enjoyer 29 Apr @ 11:42am 
Not practical anymore now that multigrid projector mods are taken off the workshop. Tis sad.
bogey dope 26 May, 2023 @ 8:08pm 
How can we make it to transfer material using its arm connectors?
Seanus Maximus 8 Oct, 2021 @ 6:59am 
@Ziodberg & @IntruderXXX you are, most likely, encountering a multi-grid error when you add the blueprint to the projector. The 'stuff' connected to the rotor is the other grid. An additional mod like Viktor's Multigrid Projector and the required plugin loader should get you past this issue.
[BRE] Edric / Zoidberg 11 Jul, 2021 @ 7:34am 
Same problem here as intruder
IntruderXXX 5 May, 2021 @ 1:04pm 
well i tried to build this but the upper part of the rotor is not projected
Tsar Nicholas II 2 Sep, 2020 @ 10:15pm 
whenever the speed goes over 16.79 it flips, the turning feels unresponsive and practically removes all the speed it had, and the drills dont reach out enough to dig a gap big enough for the rover so it keeps getting caught
Relativelyincorrect 30 May, 2020 @ 11:53am 
You mention that you can use the pistons with WASD, how is so? I cannot figure it out, you also mention you are using the right click function to make tunnels with the drills, how do I do this?
Fluffy The Destroyer 29 May, 2020 @ 8:12pm 
For those wondering about the script location: https://steamproxy.net/sharedfiles/filedetails/?id=944915802
Erşan Kuneri 3 Nov, 2019 @ 3:19pm 
Where is script ?
Virtual Nick 7 Aug, 2019 @ 8:26am 
Hi, would you share the hex code of the orange color?