Scrap Mechanic

Scrap Mechanic

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Steampunk Airship (no mod wasd flyer)
   
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11 Jan, 2019 @ 7:26am
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Steampunk Airship (no mod wasd flyer)

In 1 collection by Myagic
Airship line
6 items
Description
Introducing the final version of my steampunk airship!

This WASD flyer was a long standing project of mine since I first downloaded this game. I wanted to make a ship that was easy to control that you could safely walk around on. This airship relies on no mods to complete this goal.
This airship is a combination of a few building techniques for increasing simplistic controls.

Inside the balloon is a gyroscope with basic stability functionality making it self control it's deviation. it uses suspension based turning for better control and minimalistic space in mind. the wing arrays were based on a scrap mechanic youtuber's initial concepts for self controlling hovers. This build is compact and user friendly.
As of now, it can fly itself and maintain hieght and velocity with minimal interaction. The turning is the only part that does not currently have an auto pilot function.

This airship features dual pilot controls the main seat on top controls the basic controls via wad and has access to all of the major buttons. Below 2 buttons are attached to the seat that make the ship turn. all the buttons are accessable manually (except horn as it's located on the upper level.)


The controls are very simple
Top
-----------
was basic movement forward and turning
1 controls the main hovers
2 activates the auto forward(soon to be
auto pilot)
3 anchor mode/landing gear
4 sustained hover
5 horn

Bottom
------------
1 left
2 right

Colors
------------
green forward
red anchor
blue main hovers
yellow sustained hover
the left and right turning are also accessable from standing on the inside

Tips for Use
-----------------
Hitting obstacles too hard can disrupt the gyroscope. Likewise landing on unflat surfaces can cause severe
balance issues.

On startup it's best to start in anchor mode then turn on the hover. This reduces start up time by a lot.
When the gyro becomes unstable don't try to save it. It will not correct itself when in this state. Put it on a lift and it will reset the gyro.

Moving forward will always make you go slightly upward.
The best way to control height is by Pulsating main hovers and activating the backups (fourth button) to go down; Moving forward and turning the forward button on (second button.)

Take wider turns to prevent bumping and have a much smoother experience.

Best way to land is by pulsating main thrusters to start your decent then, before you're too close to the ground, turning on sustained hover to reduce speed temporarily. The main hovers should adjust once you're close enough to the ground.

Best way to pick up a friend is by pulling up next to them and having them enter from the bottom of the hull. There is a switch located there



Give it a try feel free to leave comments or concerns about the build down below. I feel that this is my best model to date in terms of being user friendly. It's fairly tilt resistent while having easy controls. Have fun and fly on!