RimWorld

RimWorld

246 ratings
[WD] Simple Coal
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Mod, 1.1, 1.2
File Size
Posted
Updated
250.661 KB
9 Jan, 2019 @ 1:46pm
20 Aug, 2020 @ 11:53am
11 Change Notes ( view )

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[WD] Simple Coal

In 1 collection by Wemd
Wemd mods (All)
19 items
Description
Description:
Adds one new ore: mineable coal that can be used as fuel instead wood.
Very useful in tundra, ice sheets, deserts and other biomes without trees.

Features:
- Adds coal as a mineable ore.
- Adds coal as a new fuel type.
- Ore durability - 1200 (Vanilla steel ore - 1500)
- 1 coal = 1 wood as fuel.
- Can be used in wood-fired generators, fueled smithy, fueled stoves, campfires and torches.
- Can be mined with deep drilling.
- Can be found with the long-range scanner.
- Supports 43 structures from the Vanilla game and different mods.

Supported Mods:
1. Quarry
2. Medieval Times
3. Stony Campfire
4. Lord of the Rims (Dwarves, Elves, Hobbits.)
5. Coal
6. ZARS Tribal Reborn
7. Gloomy Furniture
8. Simple Chains: Steel
9. VGP Garden Gourmet
10. No Water, No Life
11. Ancient Rim - Core
12. [JPT] Burn It for Fuel
13. Vanilla Iron and Steel
14. [WD] Fueled Heaters
(I have no time and will to check mod compatibility added earlier, so something can be not working)

Known Issues:
None.

Saved games compatibility:
Installation: no known problems.
Remove: reccomended to remove all coal as both ore and items from the map first.

Other mods compatibility:
No known problems.

Languages:
- Russian ( Paladin )
- Spanish (Castellano) (( Azarashi)


174 Comments
Spaceman Steve 4 Nov, 2023 @ 7:13pm 
Is there a way to prioritize the use of coal over wood?
lol 2 Nov, 2023 @ 6:25am 
Simple Chains: Steel by OwlChemist adds coal too and is updated to 1.4 — https://steamproxy.net/sharedfiles/filedetails/?id=1702668415
BlueTressym 4 Jan, 2023 @ 9:40pm 
I'm hoping someone updates this one...
Harry_Robinson1 13 Dec, 2022 @ 6:30am 
I might try and update this soon if it doesn't get an official update
KAITA 4 Nov, 2022 @ 7:17am 
So did someone try it with Biotech? It worked fine with 1.3
Bear 18 Sep, 2021 @ 5:53am 
Thanks @Locke
Eclipse 27 Aug, 2021 @ 6:51am 
@Owlchemist there is a problem with braziers
CaptArcticWolf 22 Aug, 2021 @ 9:39am 
I would like to tell everyone in advance that this mod might possibly NOT be compatible with "Medieval overhaul" mod (as it introduces coal) and any other mod that introduces it, i however have not tested it and will be testing their compatibility. it may be likely that they allow both of them to exist simultaneously without issue.
Locke 24 Jul, 2021 @ 6:05am 
For those looking for a short term fix to not being able to refuel braziers, you can do the following:

Create the following folders (should exist up to \...\Patches\:

\SteamLibrary\steamapps\workshop\content\294100\1619943968\Patches\Royalty\Defs\ThingDefs_Buildings

Create Buildings.xml
Write the XML as:

<?xml version="1.0" encoding="utf-8" ?>
<Patch>

<Operation Class="PatchOperationAdd">
<order>Append</order>
<xpath> Defs/ThingDef[defName = "Brazier"]/comps/li[contains(@Class,'CompProperties_Refuelable')]/fuelFilter/thingDefs</xpath>
<value>
<li>WDCoal</li>
</value>
</Operation>

</Patch>

Hopefully author sees this and will update mod such that braziers work