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Rapporter et problem med oversettelse
I'll update to fix this, but I'm going to wait until 9.1 leaves experimental state so that it does not break the blueprint for anyone not on the experimental branch.
It's not too bad on fuel when not using constructors or drill/multi turret. I included an 'eco drive' mode that shuts off about 1/3 of the thrusters which lets it drive around on a single generator at about 65% usage. But, if all the turrets are out, constructors processing, and drill turret is active it can be pretty power hungry.
(about 10hrs Idle parked, 220mins full forward thrust - 10 fuel tanks)
Most of the stuff with a heavy power draw has levers so they can easily be kept off when not using.