Left 4 Dead 2

Left 4 Dead 2

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Steam组 打僵尸啊的服务器地图
Items (48)
Farewell Chenming
Created by ŠĦĪFŦ
The 4 survivors known the Chen Ming city is the final evacuation sites, they had to go through untold hardships to the town square from a road, a small town, they can see the dawn of the second day? enjoy campaign v3.0 Fixed finale level lag v4.0 More know...
Tanks Playground
Created by obez
Version 3.0 Campaign My tribute to the Tank Fever series by Lain. Survive the tanks for 10 minutes until rescue arrives! 13 to 15 tanks at most in Normal, Advanced and Expert modes (all are beatable). Less tanks in Easy. 3 possible rescue points. A player ...
Hiking Trails
Created by aSoggyCrouton91
Survivors must escape a short mountain trail which passes through campgrounds and a logging plant and await the helicopter that periodically comes to pick up stranded individuals. This is a fast paced, short campaign designed to be played on higher difficu...
2 Evil Eyes
Created by Fabien
2 evil eyes l4d2 created by Matt L. http://www.gamemaps.com/details/2478 2 evil eyes l4d2 Version: 2.0 (Final) Last Updated: 01/07/11 Released: 01/07/11 Author: Matt L Publisher: Matt L Maps: 6/6...
Heaven Can Wait II
After surviving an air crash, the survivors turn out to be in most epicenter of the contamination. The Military has already left all attempts to rescue survivors in the region. Thanks to L4D1 authors to give me permission to convert it to L4D2, to my frien...
Death Toilet Maze v1.5
Created by kuiyn
油管通关视频:https://youtu.be/P9fyZpy21dk B站以后录制 这是我在一个网站转过来的地图 贼好玩了 所以我转过来坑你们啦 地图一共五关 你们加油啦。 地图作者的steamid:Groginhof URL: http://steamproxy.net/id/groginhof 这是个机关地图 建图代码: 第一关:Map deathttoiletmaze1 第二关:Map deathttoiletmaze2 第三关:Map deathttoiletmaze3 第四关:Map d...
Blight Path
Created by Lou Saffire
Lou Saffire presents... After leaving America in Dead Air, Bill and the gang find themselves locked in on a 'Blight Path' over Beijing. First play turn game instructor on. if you get missing assets add this mod please http://www.gamemaps.com/details/8719 C...
Questionable Ethics
Created by apuppydeer
Trans rights! Unlisted, see the original map creator's upload here: https://steamproxy.net/sharedfiles/filedetails/?id=2783476025 This upload will be retained so people don't lose access to the map while they swap over, but will not be accessible witho...
Questionable Ethics 2
Created by apuppydeer
Trans rights! Unlisted, see the original map creator's upload here: https://steamproxy.net/sharedfiles/filedetails/?id=2758492786 This upload will be retained so people don't lose access to the map while they swap over, but will not be accessible witho...
BOT - Battle with Ogress Toys
Created by Grobi
"We are at the big house!" Coach says it right. The 3 map campaign tries to enchant you with the charm of its hand-painted textures and mouth-blown models. It impresses with blabla and and a lot of farblbarbl. Nah! Why should I describe something in adult ...
Wan li
Created by CastorJudo
Coach, Nick, Rochelle and Ellis are in an airliner in distress. They ditch the airliner in mid-flight over China... Many areas of this campaign are based on the real Great Wall of China. 3 maps campaign map 1 : Great Plane map 2 : Great Wall map 3 : Great ...
SaltHell Park (Part 1 of 4)
Created by Wyld Stallyns
Set in the victorian Saltwell Park (a real park in Gateshead, UK), survivors need to navigate through it and reach the safety of the rescue vehicle. The park has been used by the military as a secure evacuation centre before being overrun by the zombie hor...
SaltHell Park (Part 2 of 4)
Created by Wyld Stallyns
Set in the victorian Saltwell Park (a real park in Gateshead, UK), survivors need to navigate through it and reach the safety of the rescue vehicle. The park has been used by the military as a secure evacuation centre before being overrun by the zombie hor...
SaltHell Park (Part 3 of 4)
Created by Wyld Stallyns
Set in the victorian Saltwell Park (a real park in Gateshead, UK), survivors need to navigate through it and reach the safety of the rescue vehicle. The park has been used by the military as a secure evacuation centre before being overrun by the zombie hor...
SaltHell Park (Part 4 of 4)
Created by Wyld Stallyns
Set in the victorian Saltwell Park (a real park in Gateshead, UK), survivors need to navigate through it and reach the safety of the rescue vehicle. The park has been used by the military as a secure evacuation centre before being overrun by the zombie hor...
Back To School (Chapter 1)
Created by envirozavr
Part 1 out of 7 This part contain: Chapter 1 - Forest Having abandoned cozy forest camp, heroes struggle out of thickets to forester house. Forester has barricaded the gorge, but infected dashed from the other side. Not much a lone sniper can do against a ...
Back To School (Chapter 2)
Created by envirozavr
Part 2 out of 7 This part contain: Chapter 2 - Railroad Station In case of a disaster, people always try to escape from it using all available ways. One of the places where poor citizens rushed to was railway station. But among the terrified angry mob ther...
Back To School (Chapter 3)
Created by envirozavr
Part 3 out of 7 This part contain: Chapter 3 - Town The city is full of places where a common citizen would rather not go to. Construction sites, sewers and other utility lines. But during a zombie apocalypse the least inhabitant places are the safest ones...
Back To School (Chapter 4)
Created by envirozavr
Part 4 out of 7 This part contain: Chapter 4 - Cinema Is there any hope? The police station is on fire, and no one knows who made a greater contribution. Was it insane infected? Or was it a mad war machine? But we must move forward. Away from the stench of...
Back To School (Chapter 5)
Created by envirozavr
Part 5 out of 7 This part contain: Chapter 5 - Church When the hell poured out on streets, people began to look for three things - weapons, food and safety. Our heroes found weapons in the police station, now it's time to find supplies. Looting... This fat...
Back To School (Chapter 6)
Created by envirozavr
Part 6 out of 7 This part contain: Chapter 6 - School Finale Chemistry... Very few people during an emergency thinks about such things as danger and at the same time need of water and fire.The war machine came off the rails, the fire continues. School, onc...
Back To School (Models, Textures, etc.)
Created by envirozavr
Part 7 out of 7 This part is obligatory and contain: Textures, Models, Sounds, Scripts, Particles. Campaign Features: SIX absolutely new maps in both Versus and Campaign modes Ten brand new Panic Event New type of the final Non-linearity Dozens of new mode...
Downtown Dine - Dead End (Part 1 of 5)
Created by ~GShock~
The Lazarus Society Presents: DEAD END : Downtown Dine : The Lost Maps. These maps occur after map three of the original Down Town Dine Series. Our survivors had it harder then we imagined. The tour; 1. The Streets 2. The Manor 3, The JunkYard Welcome to D...
Downtown Dine - Dead End (Part 2 of 5)
Created by ~GShock~
The Lazarus Society Presents: DEAD END : Downtown Dine : The Lost Maps. These maps occur after map three of the original Down Town Dine Series. Our survivors had it harder then we imagined. The tour; 1. The Streets 2. The Manor 3, The JunkYard Welcome to D...
Downtown Dine - Dead End (Part 3 of 5)
Created by ~GShock~
The Lazarus Society Presents: DEAD END : Downtown Dine : The Lost Maps. These maps occur after map three of the original Down Town Dine Series. Our survivors had it harder then we imagined. The tour; 1. The Streets 2. The Manor 3, The JunkYard Welcome to D...
Downtown Dine - Dead End (Part 4 of 5)
Created by ~GShock~
The Lazarus Society Presents: DEAD END : Downtown Dine : The Lost Maps. These maps occur after map three of the original Down Town Dine Series. Our survivors had it harder then we imagined. The tour; 1. The Streets 2. The Manor 3, The JunkYard Welcome to D...
Downtown Dine - Dead End (Part 5 of 5)
Created by ~GShock~
The Lazarus Society Presents: DEAD END : Downtown Dine : The Lost Maps. These maps occur after map three of the original Down Town Dine Series. Our survivors had it harder then we imagined. The tour; 1. The Streets 2. The Manor 3, The JunkYard Welcome to D...
Yama part 1
Yama is a campaign set in Japan, starting out in Tokyo with the survivors escaping west to Kyoto's Kiyomizu temple, before moving further into the mountains the next morning. Note: There are 3 parts to this campaign, you need to subscribe to all 3 for it t...
Yama part 2
Yama is a campaign set in Japan, starting out in Tokyo with the survivors escaping west to Kyoto's Kiyomizu temple, before moving further into the mountains the next morning. Note: There are 3 parts to this campaign, you need to subscribe to all 3 for it t...
Yama part 3
Yama is a campaign set in Japan, starting out in Tokyo with the survivors escaping west to Kyoto's Kiyomizu temple, before moving further into the mountains the next morning. Note: There are 3 parts to this campaign, you need to subscribe to all 3 for it t...
Yama Finale fix
Created by R󠀡F
This small addon fixes the arguably broken scavenge finale in Yama campaign + more. You need to use local server for this. All players are required to get this addon. You still need all parts of Yama campaign for this mod....
Warcelona_part1
Wishlist my next Horror game on Steam! https://steamproxy.net/steamstore/app/1340640/HORROR_TALES_The_Wine/ Buy my previous game on Steam! https://steamproxy.net/steamstore/app/896750/Koral/ MAKE SURE TO DOWNLOAD THE WHOLE COLLECTION, or you will get pink textur...
Warcelona_part2
Wishlist my next Horror game on Steam! https://steamproxy.net/steamstore/app/1340640/HORROR_TALES_The_Wine/ Buy my previous game on Steam! https://steamproxy.net/steamstore/app/896750/Koral/ Comprising four thrilling and unique maps (coop and versus), Warcelona ...
Warcelona_part3
Wishlist my next Horror game on Steam! https://steamproxy.net/steamstore/app/1340640/HORROR_TALES_The_Wine/ Buy my previous game on Steam! https://steamproxy.net/steamstore/app/896750/Koral/ Comprising four thrilling and unique maps (coop and versus), Warcelona ...
Dark Wood (Extended) Part 1/5
Created by Phaeton
http://i.imgur.com/OerL787.png Update v1.8: - Added/redesigned lighting on all maps - Redesigned several areas with new geometry and/or new textures - Sewer hallways extended in order to prevent player stuck in chapter 1 - Added a couple of shortcuts - Add...
Dark Wood (Extended) Part 2/5
Created by Phaeton
http://i.imgur.com/OerL787.png Update v1.8: - Added/redesigned lighting on all maps - Redesigned several areas with new geometry and/or new textures - Sewer hallways extended in order to prevent player stuck in chapter 1 - Added a couple of shortcuts - Add...
Dark Wood (Extended) Part 3/5
Created by Phaeton
http://i.imgur.com/OerL787.png Update v1.8: - Added/redesigned lighting on all maps - Redesigned several areas with new geometry and/or new textures - Sewer hallways extended in order to prevent player stuck in chapter 1 - Added a couple of shortcuts - Add...
Dark Wood (Extended) Part 4/5
Created by Phaeton
http://i.imgur.com/OerL787.png Update v1.8: - Added/redesigned lighting on all maps - Redesigned several areas with new geometry and/or new textures - Sewer hallways extended in order to prevent player stuck in chapter 1 - Added a couple of shortcuts - Add...
Dark Wood (Extended) Part 5/5
Created by Phaeton
http://i.imgur.com/OerL787.png Update v1.8: - Added/redesigned lighting on all maps - Redesigned several areas with new geometry and/or new textures - Sewer hallways extended in order to prevent player stuck in chapter 1 - Added a couple of shortcuts - Add...
特殊任务
Created by 晨晨
Map name: special task Background story: the survivors boarded the plane, ready to go to a safe place, but in the middle of the people on the plane were infected, the plane landed in a desert, the survivors must go through the thick and the horror of the O...
Chernobyl: Part 1
Created by Av3ris
Part 1 (You need to add Chernobyl: Chapter One and all 7 Chernobyl: Parts to play) Hotfix v.1.0.5: - Adjusted difficulty level for all maps (now less spawns) - Higher item spawn rate - Random lockers now almost always spawn something - Fixed some minor nav...
Chernobyl: Part 2
Created by Av3ris
Part 2 (You need to add Chernobyl: Chapter One and all 7 Chernobyl: Parts to play) Hotfix v.1.0.5: - Adjusted difficulty level for all maps (now less spawns) - Higher item spawn rate - Random lockers now almost always spawn something - Fixed some minor nav...
Chernobyl: Part 3
Created by Av3ris
Part 3 (You need to add Chernobyl: Chapter One and all 7 Chernobyl: Parts to play) Hotfix v.1.0.5: - Adjusted difficulty level for all maps (now less spawns) - Higher item spawn rate - Random lockers now almost always spawn something - Fixed some minor nav...
Chernobyl: Part 4
Created by Av3ris
Part 4 (You need to add Chernobyl: Chapter One and all 7 Chernobyl: Parts to play) Hotfix v.1.0.5: - Adjusted difficulty level for all maps (now less spawns) - Higher item spawn rate - Random lockers now almost always spawn something - Fixed some minor nav...
Chernobyl: Part 5
Created by Av3ris
Part 5 (You need to add Chernobyl: Chapter One and all 7 Chernobyl: Parts to play) Hotfix v.1.0.5: - Adjusted difficulty level for all maps (now less spawns) - Higher item spawn rate - Random lockers now almost always spawn something - Fixed some minor nav...
Chernobyl: Part 6
Created by Av3ris
Part 6 (You need to add Chernobyl: Chapter One and all 7 Chernobyl: Parts to play) Hotfix v.1.0.5: - Adjusted difficulty level for all maps (now less spawns) - Higher item spawn rate - Random lockers now almost always spawn something - Fixed some minor nav...
Chernobyl: Part 7
Created by Av3ris
Part 7 (You need to add Chernobyl: Chapter One and all 7 Chernobyl: Parts to play) Hotfix v.1.0.5: - Adjusted difficulty level for all maps (now less spawns) - Higher item spawn rate - Random lockers now almost always spawn something - Fixed some minor nav...
Chernobyl: Chapter One
Created by Av3ris
Hotfix v.1.0.6: - Fixed stringtable for first map Hotfix v.1.0.5: - Adjusted difficulty level for all maps (now less spawns) - Higher item spawn rate - Random lockers now almost always spawn something - Fixed some minor nav-mesh errors - Improved performan...
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