Crusader Kings II

Crusader Kings II

566 evaluări
Better Forts
3
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Dimensiunea fișierului
Postat
Actualizat
30.168 KB
24 dec. 2018 la 20:55
27 dec. 2018 la 2:27
3 notițe privind schimbările ( vizionare )
Ai nevoie de DLC pentru a folosi acest obiect.

Abonează-te pentru a descărca
Better Forts

Descriere
Ever feel like there is no reason to use forts? Besides fighting pagans and nomads, the original forts have next to no use in game.
Well no more! These new state of the art forts now come with the ability to generate peity, prestige, and even wealth! Not to mention the fact that they can actually house enough men now for it to be considered a real garrison, and maybe even keep some of those pesky raiders away from your sweet loot!

This mod will be fully compatible with any mod so long as they do not change forts.

NOT Ironman compatible, IS savegame compatible

Forts not Consumed is a submod that makes it so forts are no longer destroyed when building a new holding.

Please remember to rate, and leave feedback! Everything is appreciated!

Feel free to check out my Workshop for other cool mods!






Discuții populare Vezi toate (1)
4
22 aug. 2019 la 11:11
Buildings.
FieryLoveBunny
90 comentarii
Pledra 6 aug. la 11:27 
can the AI use this too?
Jef 5 mart. 2023 la 5:48 
Is it possible to somehow make this mod compatible with Flogi's Buildings & Technology?
darkstardereroberer 10 febr. 2022 la 8:11 
compatible with elder kings?
Riekopo 18 dec. 2021 la 20:50 
Does need updated?
Gallium 2 mart. 2021 la 9:45 
Amazing work!!!
Romanos 22 ian. 2021 la 3:23 
Neat.:steamthumbsup:
Bigmachingon 27 mart. 2020 la 17:24 
Please post a link for external download
White Reaper 2552 9 febr. 2020 la 19:46 
What DLC do i need?
cfh1985 2 febr. 2020 la 11:26 
"Dannyboi12233 [author] 15 Nov, 2019 @ 3:01pm
@ChingPowWingWow Yes sadly, this is a hardcoded feature that I have not found a way to circumvent."
you could run a yearly maintenance event, if fort buildings are present add a flag for each building to the province, the same yearly event could place buildings if the flag is present but not the building
of elrick 22 dec. 2019 la 0:00 
@Dannyboi12233 Oi, I was just wondering if it would be possible to add disease resistance to the fort clinic? Something very weak however like 1% res or 0.50. Also, perhaps an upgrade to the toll road to upgrade it from a toll road to a small fort market?