Portal 2

Portal 2

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Ascension II
   
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7.874 MB
24. dec. 2018 kl. 13:14
26. dec. 2018 kl. 10:29
3 ændringsbemærkninger ( vis )

Abonner for at downloade
Ascension II

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[WARNING: UNAUTHORIZED ACCESS OF TEST CHAMBER SCHEMATIC LIBRARY DETECTED]
[WARNING: UNAUTHORIZED DOWNLOAD OF TEST CHAMBER SCHEMATICS DETECTED]

[Schematics Downloaded:]
S87_T4_1
S87_T4_2
S87_T4_3
S87_T4_4
S87_T4_5
S87_T4_6
S87_T4_7
S87_T4_8
S87_T4_9
S87_T4_10
11 kommentarer
Exo  [ophavsmand] 29. maj 2019 kl. 10:08 
Thank you, the repetitions have been brought to my attention many times they will happen again.
jp 28. maj 2019 kl. 17:03 
Good ideas, but so many repetitions are not so elegant...
At the beginning, I didn't had the time to look at the BTS before the panels close, which is a bit frustrating.
Also be aware that the player could be stuck by falling in the elevator shaft at the end.
Good job, thumb up :)
Exo  [ophavsmand] 15. mar. 2019 kl. 11:27 
Thank you very much, I'll have to keep in mind the repetition of my puzzles in the future!
However, I did try to make it so that when bouncing to press the button, or bouncing up to get the cube, one could shoot a portal at the gel source, i'll be sure to make cases like this more obvious in the future!
Thanks to all of you for your critique! The next levels are under works, but I wouldn't expect them to be done before summer.
Expat 15. mar. 2019 kl. 9:44 
I did exactly as did @quatrus - after a couple of trips to the "well" I just took it as read and noclipped there. Otherwise, an enjoyable map with a fair amount of thought (and some hair-raising moves) required. Thanks for creating.
quatrus 14. jan. 2019 kl. 10:14 
Having to go back up and get the gel portal so many times was annoying, after the first couple of times I no clipped it - sorry. Thanks for creating a nice puzzle.
Exo  [ophavsmand] 27. dec. 2018 kl. 15:44 
Thank you very much for the feedback!
Sorry if you felt the gel was repetitive, I was told that reusing aspects of a test mulitple times to solve it was a good idea, and I'll admit, whilst testing the map I was worried as to how repetitive it would be...
The beautiful thing about feedback is now I know a little bit more about chamber design!
Thank you very much!
PhilFromFrance 27. dec. 2018 kl. 15:14 
The challenge with the gel is a bit repetitive. For the design, it's really well made, with well-aligned textures. :SpRad_ThumbsUp:
OtherworldApollo 26. dec. 2018 kl. 10:59 
This is a double from the other one in so many ways. The test number is doubled. The size has doubled. The difficulty has doubled. Even doubled the amount of cubes and lightbridges has doubled. Can't wait for the next one!
Exo  [ophavsmand] 26. dec. 2018 kl. 10:39 
There we go! Must've been an issue with compiling the map!
Time for "Release 2: Electric Boogaloo"
Exo  [ophavsmand] 25. dec. 2018 kl. 14:36 
We will be taking the map down for a small period of time so we can fix this issue...