Garry's Mod

Garry's Mod

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[UPDATED, RNG!] Improved metrocop V2
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
3.165 MB
23 Dec, 2018 @ 6:24am
23 Dec, 2018 @ 7:17am
2 Change Notes ( view )

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[UPDATED, RNG!] Improved metrocop V2

Description
Originally posted by Aliance:
We present you the first RNG skin on the metropolice!

Blue eyed version by Clatronix. Updated readme and install instructions to reflect new addition.

IT'S NOT NPC! IT ReSkin for metro-police!

Version 2.2 now has a RNG variant. "Wait how? I thought the closest thing was to modify the map and that method doesn't even do RNG?" I used to think so too but thanks to Shadow_RUN, RNG can be done in HL2 by following Ellie's guides that were made for L4D2. This RNG type from the guide is Real RNG, meaning that the variants will be loaded in the same map at the same time! If you want both standard and the blue eyed version at the same time, just grab the RNG VPK and you'll encounter both.

This is version 2 of the Improved Metrocop Redux. Featuring enhanced parts from the source files of one of the earlier Metrocops and now using Paynamia's HQ model.

This mod/skin is a combination of all the highest quality improvements for the
default Metrocop, while staying as "canon" and "lore-friendly" as possible.
All fixes also apply to Barney.

Features:
  1. - HD textures with NEW improvements (new gloves & gadgets)
  2. - High quality normalmaps
  3. - Reflections, phong and rimlighting
  4. - Higher quality model
  5. - 5 fingered hands
  6. - Glowing gadgets
  7. - Improved texture mapping
  8. - Fixed undeployed manhack textures (while on shoulder)
  9. - All texture & model improvements apply to Barney
  10. - Supports Ep1 Barney
  11. - Alternate blue eye version (with glowing eyes!)
Known Issues:
- The back of the vest still isn't 100% aligned.
- Upon death, the ragdolls tend to to be a bit "jumpy." This is due to how Crowbar handles compiling models sometimes.
- RNG upon death, the blue eye version will turn back to the regular

Future Plans:
- Separate hexed model pack of a couple of variants (nothing too outlandish, will be a separate upload for Garry's Mod)

    Credits:
  • Valve - Original model & textures; HD source images
  • themanclaw - Most of the HD textures; normalmaps
  • Paynamia - Improved model & UV mapping; reflection mask
  • LambdaFox - Texture improvements & editing
  • Clatronix - Screenshots, VMT writing, readme, minor fixes & additions
Themanclaw hasn't been online for about two years and his license for the Improved Metrocop says "If you're going to re-distribute this skin, just give me credit " so if he does come back and would have an issue with this upload to please contact me and we'll work something out.

GAMEBANANA page!
[gamebanana.com]
84 Comments
Pacman09 7 Jun @ 12:07am 
would it be possible to do this but with the regular LD metrocops? Like the original model but with the rng eyes
digitalbeast86 2 Apr @ 6:10am 
is rng the only new feature in this update? also if the hexed model comes out, make the eyes bulge out a bit
AsanChik 19 Jan @ 7:51am 
baconsalt, your mother is bitch
ravmar314 19 Oct, 2023 @ 10:08am 
I dont get how the RNG issue on death could be an issue, because on death wouldnt the nv be turned off anyway?
GoldenGuy783 15 Oct, 2023 @ 4:23am 
Could you make a HL2 beta styled one.
killermonkey75 26 Aug, 2023 @ 1:57pm 
the fact the blue eyes turn black when they die is kind of cool.
(SHL2CS) Jareb 28 May, 2023 @ 3:26pm 
Please help the model doesn't apply to metrocops, it only applies to Barney.
76561199277320190 15 Apr, 2023 @ 12:12am 
does this thing have a stroke when i kill it? if yes then i aint downloading this
weedshot 25 Feb, 2023 @ 7:03pm 
can you seperate barney and the metrocops so I can have masked barney with this mod
BASYA  [author] 3 Jan, 2023 @ 12:25am 
no