Cities: Skylines

Cities: Skylines

330 ratings
Muji Shibuya (Tokyo)
   
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File Size
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3.732 MB
17 Dec, 2018 @ 8:40am
2 Jan, 2019 @ 8:21pm
4 Change Notes ( view )

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Muji Shibuya (Tokyo)

In 1 collection by Stringer Bell
Stringer Bell's Flagship Stores Series
34 items
Description
This is a 4x4 straight (non-corner) L1 Commercial High building based on the Muji building in Shibuya, Tokyo. I really like the simplistic facade and color scheme that match the aesthetics of the brand. The real building has a super massive roof structure which looks a little too big (almost as big as half the building). I took some creative license to shrink it a bit and made it less pronounced and also threw in a billboard for good measure.

It is part of my Flagship Store collection

Main Model: 3,820 tris / 1,024x1,024 texture / diffuse, illumination, specular, alpha, normal maps
Custom LOD: 98 tris / 256x256 texture / diffuse, illumination, alpha maps
Model made with Blender

Rotar shader was used for the glass windows and merged with the buidling as sub-mesh, and as a result during the 30 seconds the building grows / upgrades, the game somehow generates the glass mesh instead of the building mesh so it looks a little funny. I don't think there's a way around it -- but please leave me a comment if you know the trick : ) -- I guess it's a small price to pay for a better looking facade!

Screenshots were taken with the NotSillyAfterDark LUT which I highly recommend. The asset has been fine-tuned for saturation and brightness but please feel free to leave me suggestions and I will consider tweaking it in further updates.

Of course, if you encounter any issues in-game, please post it below and I'll do my best to fix it!

Finally, please thumbs up if you like this asset!

Frequently Asked Questions

I notice different variations of the same questions listed below have been posted on my other assets over and over again, and honestly they are getting on my nerve a bit because they have to do with users not bothering to understand how the game works and jumping to the conclusion that there must be an issue with the asset. Please check to see if the following Q&As resolve your issue before posting a comment. All comments that repeat these questions will be deleted.

1. I placed the building in my city and after a moment it disappears, why?
This is a growable asset, and like any other growable asset in the workshop, you need to place it on the right type of tiles (in this case, high density commercial tiles), otherwise it will disappear UNLESS you have mods installed like Plop the Growables or RICO set to disable despawning. Some of my earlier assets are corner buildings, so they need to be placed at corners (please refer to their workshop descriptions).

2. I can't find the building in the game, I've looked everywhere.
If you use Find It! to plop assets, just search the asset's workshop title in Find It! and it will show up. If you use RICO, remember, like the vast majority of assets in the workshop, this building is not "RICO-ready," (there really isn't any reason why a growable building needs to be made RICO-ready. RICO is mostly for turning special buildings into growables) and so you will need to add your own local settings in RICO before it will show up in the RICO search tool. Simply click on the RICO settings tab and search the asset's workshop title and then add local settings -- just like what you do with any other non-RICO asset in the workshop.

3. Why don't you make your buildings Level 3? They change as soon as they upgrade.
Just click on the building, and activate in the popup window the option "Historical Building" and it will eventually level up to Level 3 without changing its appearance.
5 Comments
Rediode 4 Aug, 2022 @ 12:56am 
Nice building ! others lvl pls
Silk Boxer Wedgie 31 Jan, 2020 @ 9:59am 
Been here too!
orion 21 Dec, 2018 @ 7:42am 
Love the style, ideal for those looking for contemporay low and mid rised buildings. And I am.
Jafu 20 Dec, 2018 @ 4:47am 
Nice!
jonycheng 18 Dec, 2018 @ 5:58am 
beautiful! thanks :)