RimWorld

RimWorld

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Non-Lethal Weapons
   
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
81.669 KB
15 Dec, 2018 @ 9:03pm
29 Aug, 2020 @ 10:37pm
15 Change Notes ( view )

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Non-Lethal Weapons

Description
# NonLethalWeapons
A RimWorld mod by Abaddon16. Does what it says on the tin. Updated for 1.2, should support 1.0 and 1.1 (worked on my machine sooooooo). I want to get back into updating this and expanding it a bit, but with my degree, work, life, and an impending career change... it's been hectic.

### Disclaimer
This mod is in development. There are some WIP items (Pepper Spray) that are in no way balanced or even fully implemented yet. It might work, but it also might not.

## Summary
This is a mod intended to solve one issue - the inability to knock a colonist out without doing major damage. You have a colonist on a rampage and they are about to break your cooler in the summer but you don't have any healroot? These non-lethal weapons will be your saving grace.

## Items

### Tranquilizer Gun
If you don't care about the catharsis buff, but can't manage to withstand the mental breaks and beatdown that would need to occur to get them straight again, the tranquilizer gun is your friend. There is almost no downside (currently) to using the tranquilizer gun on anything - except mechanoids, it straight up does not work. The base body size of the target is taken into account - it takes more darts to drop a thrumbo than a colonist. However, you can kill someone with this if you continue to shoot them past unconsciousness, so beware.

### Bean Bag Shotgun
This gun will eventually kill someone but your Pawn may die of hunger first. This weapon does super low blunt damage but is known to amplify the effects of pain due to the beanbag impact hyper-sensitiszing the nerves. The impact will proportionally slow down smaller Pawns more than big Pawns. The "Pain" stat won't go up much, but every hit from there on will be make it go up more than normal. Eventually, a single punch will likely knock someone out, if the beanbags don't do it first

## Links
Steam: https://steamproxy.net/sharedfiles/filedetails/?id=1592312455
GitHub: https://github.com/Abaddon16/NonLethalWeapons

## Contributors
[@Mehni](https://github.com/Mehni) - helping me get off the ground and understand how to be a modder
[@Axinex](https://github.com/Axinex) - for the artwork he made
[@Dr_Zhivago](https://github.com/DrZhivago1) - for being smart when I am not and remembering things for me I can't

And to the RimWorld Discord at large for being so awesome.
Popular Discussions View All (2)
10
13 Sep, 2020 @ 12:49am
Dev: Feedback Wanted!
Abaddon16
0
8 Sep, 2020 @ 2:16pm
Modding help!
Zero
32 Comments
ArticBlazer 27 Nov, 2023 @ 5:15am 
1.4?
Fish 3 Jul, 2023 @ 3:10pm 
1.3 plx <3
Spirint_131 19 Feb, 2022 @ 2:45am 
1.3 plx <3
Thundercraft 25 Aug, 2021 @ 7:14pm 
1.3 plx <3 ?

(Pretty please?)
76561198023963578 12 Aug, 2021 @ 12:28pm 
1.3 plx <3
Noodles.TTV 21 Jul, 2021 @ 5:00pm 
1.3 plx <3
cubicPsycho 20 Oct, 2020 @ 11:53pm 
Are there any images of the weapons?
Abaddon16  [author] 29 Aug, 2020 @ 10:46pm 
Sorry for the delay - work work was a problem. The BBG needed sandstone tiles, and now it uses sandstone blocks instead.

I'm working on the BBG overall. I know I'm frustrated with how it works. It's been so long since I started it that I forget why I made PainSensitivity versus using Pain. I feel it was an attempt to create synergy with other weapons and increase efficacyover time.

I'm also working to add in Pepper Spray. It will be similar to the BBG, but would be Pain outright and at a much closer range. The files are in the mod already, but it's not much more than placeholder at this point. It adds the items, the research, the recipes, and the Hediff, but it was more of a "fill in the blank and get it running" than balance. I'm pushing it because I wanted to get the BBG fix out ASAP and it's easier for me to not remove it to do this push.
Thunderstorrm 14 Aug, 2020 @ 12:06am 
@axi Do you know if you'll be updating this mod? I really like it and am hoping you will.I literally Love the tranquilizer gun! I even like that it makes them throw up. Anyway I appreciate your mod and would really love to see it updated. Thank you for making it for us!
LESBIAN SUPREME 29 Apr, 2020 @ 9:23pm 
The bean bag gun isnt causing enough pain to down enemies, only 1% or so