安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://steamproxy.net/sharedfiles/filedetails/?id=2195996970&searchtext=Fire+Extinguisher
Ahead of you. Please see discussions.
Great mod!
If you want a more central location with multiple FEs then use a different storage shelf or container. It isn't compulsory to use the dedicated shelf.
I have a lot of colonists (and fires). The extinguishers are equipped in Simple Sidearms as a tool.
Fire Warden works great. I almost never have colonists in the hospital for burns after fire fighting.
Since the extinguishers are expended after one use (logical) I wanted a central location for replenishment. Right now there are extinguishers all over the stockpile.
Imagine the size of the zone needed if every piece of tribal wear only stacked two deep...
To help assist that process: I use LWM's Deep Storage myself and it works fine with the intentional 1 FE per shelf. This since it hasn't specifically added the compatibility to make it a "deep shelf" but retain the vanilla behaviour.
The fire extinguisher shelf is based of a vanilla shelf with no compatibility with other storage mods. This is intentional so as to ensure that you can spread them around your base easily.
For issues related to stack sizes with storage mods, it would then be best referring those issues to the storage mods in question.