RimWorld

RimWorld

53 ratings
[KIR]Stuffed Vanilla Heavy Turrets
   
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
1.227 MB
7 Dec, 2018 @ 1:04am
10 Aug, 2020 @ 10:23am
8 Change Notes ( view )

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[KIR]Stuffed Vanilla Heavy Turrets

Description
A Simple Mod that allows Large and Heavy Turrets such as Autocannon and Uranium Slug Turrets to be stuffed with either stone or metal.

It's weird though that in the game you make Plasteel Mini-Turrets but not Plasteel Autocannon Turrets?

Now you can make Plasteel Autocannons and Granite Autocannons! All done with a simple Patch!

It's Semi-balanced, Yes i said Semi-balanced because it depends on how much materials to make Plasteel Autocannons and Slug Turrets...

Cost to build.

Autocannon Turret.
  • 150 - Steel
  • 40 - Plasteel
  • 6 - Components
  • 200 - Metal or Stone Bricks
Uranium Slug Turret.
  • 50 - Steel
  • 30 - Plasteel
  • 60 - Uranium
  • 6 - Components
  • 250 - Metal or Stone Bricks

Turret Hit Points by Material
  • Steel - 450 HP
  • Silver - 315 HP
  • Gold - 270 HP
  • Uranium - 1125 HP
  • Plasteel - 1260 HP

  • Jade - 225 HP
  • Marble - 540 HP
  • Slate - 585 HP
  • Sandstone - 630 HP
  • Limestone - 700 HP
  • Granite - 765 HP

Save Compatability
It's best and safer to start a new game when you have this mod active...

I don't think it's safe to add it to a ongoing save however, i would recommend to deconstruct every Autocannon turret and Uranium Slug Turret though this is untested.

When this mod is removed and theres a Plasteel Autocannon Turret in the save without this mod, it would crash or throw a giant ball errors so deconsturct them just to be safe but i can't guarantee if this would saved your save file...

Mod Compatability
Should work fine with mods that modifies the Turrets but not the costList to build them.

Or Mods that add new Stone or Metals, the Autocannon Turrets & Slug Turrets should be buildable with them...

Also this mod renames Uranium Slug Turrets into Heavy Slug Turrets, so No Uranium uranium Slug Turrets because that's just plain silly...

Credits to Marnador for the Custom font.
24 Comments
𝓚𝓤𝓡𝓐 18 Jan @ 5:58am 
1.4 plz
Kolljak 25 Feb, 2020 @ 11:45pm 
Thanks a bunch.
Kirby  [author] 25 Feb, 2020 @ 10:14pm 
Well i think i had to clean up some parts of mine too... I just updated this mod now... I think i made it disappear now?
Kolljak 25 Feb, 2020 @ 6:59pm 
Im sure its a conflict in RIMMSLoadUp failing to patch the sniper turret.
Kolljak 25 Feb, 2020 @ 6:59pm 
I am getting this. got any idea kirby.

[[KIR]Stuffed Vanilla Heavy Turrets] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "Turret_Sniper"]/graphicData/texPath) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1584328865\1.0\Patches\Patch_StuffedTnS.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
RIMMSLoadUp.ApplyPatchesPatch:Prefix(XmlDocument, Dictionary`2)
Verse.LoadedModManager:ApplyPatches_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
Kirby  [author] 24 Feb, 2020 @ 10:16am 
:steamhappy:
Nex-Razin 24 Feb, 2020 @ 10:05am 
Yup, all gone. Thanks.
Kirby  [author] 24 Feb, 2020 @ 9:34am 
I think i squashed them now. Are there still red errors showing up or one or none at all?
Nex-Razin 24 Feb, 2020 @ 8:30am 
There are two red error logs:
[[KIR]Stuffed Vanilla Heavy Turrets] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "Turret_Autocannon"]/statBases/WorkToBuild) failed
file: E:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1584328865\1.1\Patches\Patch_StuffedTnS.xml
And:

[[KIR]Stuffed Vanilla Heavy Turrets] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "Turret_Autocannon"]/graphicData/texPath) failed
file: E:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1584328865\1.1\Patches\Patch_StuffedTnS.xml

I thought I'd let you know.
Nex-Razin 24 Feb, 2020 @ 7:28am 
That was fast, thank you.