Total War: WARHAMMER II

Total War: WARHAMMER II

117 ratings
No Mass Rout
   
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Tags: mod, Battle
File Size
Posted
Updated
138.734 KB
27 Nov, 2018 @ 3:44pm
23 May, 2020 @ 10:29am
9 Change Notes ( view )

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No Mass Rout

Description
DESCRIPTION
This is a very small mod which gets rid of the mass rout that happens at the end of a battle. This is something that has always annoyed me, especially when playing as or fighting undead armies. Why would your vampire lord crumble at the end of a battle into nothingness because his zombies were defeated? Zombies are made to be defeated, it should not make your lord disintegrate.

Additionally with living armies, in real historical warfare, armies on opposite sides of the battlefield fought independently of one another. They did not know that their comrades across the battlefield were being butchered, so they would not rout because of that.

The penalty for generals dying or fleeing has also been greatly increased. One, this is more realistic as when there are no generals left, units would take a large morale hit. Additionally, without the mass rout from the game, you can end up having to chase down a few units of hardly any people at the end of a battle when the opponent is clearly defeated. If you kill or rout their general now, units will not have much reason to come back from their routing stance when they are mostly demoralized anyway, because there is not even a commander.

This should be "compatible" with everything in the sense that I made it high priority so it should overwrite anything that also edits that database entry.
61 Comments
Zhukoid 30 May @ 3:17am 
If anyone looking for a port to WH3 - there's a few similar mods that work around unit morale debuffs, such as damage done to army in battle and general being taken down/routed. Feel free to search with key words such as: morale, rout, etc. and they should be seen on first page. Also thanks for many hours gifted to us with this mod, nothing gave me such a joy, then seeing last AI stands of tomb guard, few ushebti and their tomb king defending choke point from hordes of approaching scaven, made the most enjoyable and cinematic battles I could ever hope for :kovackiss:
Iron 10 Jul, 2023 @ 12:09pm 
Does any one know if the author looking to port this to 3rd game?
jtoetoe11 7 Dec, 2022 @ 1:13pm 
I would love to try this out in Warhammer 3
Karavolos 25 Aug, 2022 @ 3:22am 
I need this in Immortal Empires. I need a savior to bring it to me.
WebsterHelios 1 Jul, 2022 @ 4:32am 
I love this mod. Thank you for this.
Radwan 12 Aug, 2021 @ 6:13am 
UPDATE MOD I CANT PLAY !
:shcflag::shflag:
Zhukoid 22 May, 2021 @ 2:56am 
Used it for a year and gotta say that it still works without update needed and is compatible with pretty much with any mode (additionally use 60+), even those that change stats (like SFO for example). No crashes, no weird bugs have been yet found personally. Can't live without it at this point, I'm addicted to chasing down rats with cavalry.. :meadowfox:

P.S. it seems some mods dont ever need updates, cuz new content dosent change anything they touch, which most often true for cosmetic ones.
The Wriggler 4 May, 2021 @ 11:26pm 
I take it this needs to be updated
Rustic Clover 11 Feb, 2021 @ 2:13am 
Does this buff leadership period? It seems to just make units not break at all, not just NOT mass rout. And killing leaders or routing them doesn't seem to change a damn thing.
Caz 7 Feb, 2021 @ 12:31am 
@Debby
Usually the people asking for an update don't even bother testing. They see it says out of date on the launcher and rush to demand an update. Most mods the launcher says "out of date" for still work fine.