Garry's Mod

Garry's Mod

69 avaliações
[E2] vFireCore Extension Fix
   
Premiar
Adic. a Favoritos
Nos Favoritos
Desfavoritar
Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Fun
Tamanho:
Publicado em:
Atualizado em:
2.237 KB
25 nov. 2018 às 11:47
20 jan. 2020 às 8:01
3 notas de alterações ( ver )

Subscreve para transferir
[E2] vFireCore Extension Fix

Descrição
Allows you to spawn vFire with Expression2, without the requiements of admin via ULX, that broke the original code.

How to Use:
vFire(life,feed,pos,vel)
vFire(life,pos,vel)
vFire(pos,vel)

Example E2 Code:
==================================================
@name Vfire Expression2
@inputs A
interval(25)

if (A) {
vFire(5,2,entity():toWorld(vec(0,0,0)),(vec(0,0,0)))
}
==================================================

ConVars:
wire_expression2_vfire_feed_max 1200 | Set max Feed
wire_expression2_vfire_life_max 10 | Set max Life
wire_expression2_vfire_max_amount 50 | Set max amount of vFire
wire_expression2_extension_enable vfire | Enables the Extension if disabled

in most cases velocity doesn't work in which case it removes
the fire entity due "Crazy angular velocity"


make sure to check out my other addons if you are interested.
My Created GMOD Addons
14 comentários
Sanders 17 set. 2022 às 11:50 
there a way to make the fire not move? like parent it to a prop?
[KT] muffigamer 9 out. 2020 às 7:31 
HOW DO I GET THE VFIRE TEXTURES
Chedski 22 mar. 2020 às 14:32 
it's literally just vfire
NextKuromeThe76Soldier  [autor] 21 mar. 2020 às 17:35 
ent_remove in console when looking at vfire, it then gives you the class name
i forgot what its class name was, i don't have vfire anymore
Chedski 21 mar. 2020 às 16:52 
I don't know the class name of the fire entity :/
NextKuromeThe76Soldier  [autor] 21 mar. 2020 às 11:32 
you can simply use the target finder and put the class name of the fire entity into the entity filter box
Chedski 21 mar. 2020 às 8:43 
Is there any code to detect fires? I want to make a fire alarm system with wire.
NextKuromeThe76Soldier  [autor] 21 jan. 2020 às 7:58 
yus
Rozoh 20 jan. 2020 às 20:32 
so you fixed the error yesterday?
NextKuromeThe76Soldier  [autor] 20 jan. 2020 às 8:03 
fixed, also no admin is required to use that function anymore