Sid Meier's Civilization V

Sid Meier's Civilization V

50 ratings
Girls' Frontline Pack - MP40, IDW, Grizzly Mk.V and NTW-20
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
36.076 MB
17 Nov, 2018 @ 6:25pm
10 Nov, 2019 @ 5:54pm
6 Change Notes ( view )

Subscribe to download
Girls' Frontline Pack - MP40, IDW, Grizzly Mk.V and NTW-20

Description
Adds Grifon and Kryuger civilizations led by MP40, IDW, Grizzly Mk.V and NTW-20 separately from the game Girls' Frontline.

MP40
MP40 is all about the early game. Her strong early game bonuses help get MP40 up on her feet, although the bonuses become less relevant as the game progresses.
Trait - Newbie's Friend
First capital starts with a Granary. +1 Food, Production, Gold, Science, and Culture to all cities.

Unique Unit - Begineer's Tactical Doll
Replaces the Warrior. Stronger and Cheaper (40->32, 8->10), Begineer's Tactical Dolls also ignore terrain cost and grants gold when killing enemies

Unique Building - Logistical Operations Center
Replaces the Barracks. Unlocked at Currency, but grants +2 Gold and Production as well.

AI
MP40 is quite middling: MP40 isn't as extremely friendly as say Grizzly but is not particularly warlike (or peaceful). MP40 has some bias towards Production, Growth, and Great People but most of her flavors are otherwise mostly average. However, MP40's early game bonuses make her a particularly potent early-game snowballer.

IDW
The Infamous IDW also leads a squad of Grifon and Kryuger forces: IDW however specializes in culture, happiness and defense through numbers.
Trait - IDW DA NYA
Retain all happiness even if the last copy of a luxury is traded away, and gain +2 Happiness from luxuries. Training a military unit grants a chance of generating IDW dummy which gains combat strength based on era when unit is created, which also provides a small sum of tourism.

Unique Unit - IDW Dummy
Does not replace any unit, nor are they gained naturally. When a unit is trained or purchased, there is a chance to acquire this unit, with the chances increasing as the era progresses. The unit can be dismantled for 100 gold, and its combat strength scales with the era in which it is generated, and does not scale as the unit witnesses a new era.

Unique Building - Rescue Station
Replaces the Zoo. Does not require the Colosseum beforehand to build. Generates 2 Culture and 1 Tourism, while causing animal resources to yield +1 Culture as well.

AI
IDW is true to her canon self: IDW is loud, chatty, but friendly and not particularly warlike. IDW is very fond of maximizing Happiness, so expect IDW to swim in it, and also expect her to be a monolith when it comes to ideology.

Grizzly Mk.V
Grizzly is all about the Great General buffs, and generating Great Generals provide a bounty of bonuses for her otherwise lackluster economic bonuses.
Trait - Fire Command
Great General combat bonus is increased to 30%, while Great Generals either heal 30 HP or boost the combat strength of adjacent units by 33%. Acquiring a Great General grants Grizzly a large sum of Golden Age Points and Culture.

Unique Unit - Original Tactical Doll
Replaces the Gatling Gun. Slightly weaker (30/30->30/27), but are cheaper and comes with the Great General aura bonus.

Unique Building - Combat Simulation Center
Replaces the Military Academy. Grants 30 Experience instead of 15 and generates 1 science per every 4 citizen in the City.

AI
Grizzly is friendly and will seek to befriend most civilizations. However, Grizzly can be a bit competitive with city-states. Grizzly is the most aggressive of the 4 T-Dolls here as well, although Grizzly doesn't lean strongly either to militaristic ways or the civic administrative ways.

NTW-20
NTW-20 is all about the first shot, and has a slew of support for ranged units while also having a great mid-game production asset to boot.
Trait - Interdiction Shot
Ranged units can gain access to a unique set of promotions. Ranged and Siege units gain the Interdiction Shot promotion that boosts range and damage on its first strike after the turn it is produced. This ability is recharged every 4 turns.

Unique Unit - Antimateriel Rifle Team
Replaces the Anti-Tank Gun. It is a 3-ranged ranged unit (50->65/45) that is unlocked at Replaceable Parts. The Interdiction Shot bonuses are applied in double strength.

Unique Building - Foundry
Replaces the Military Academy. Grants 1 Engineer Specialist Slot and causes strategic resources to yield +2 production. When a Great Engineer is born in the city, units trained in the city gains 5 more experience (max 15)

AI
NTW-20 is the loner: NTW-20 may not be too eager to get out there to make friends, but NTW-20 doesn't play things aggressively either. NTW-20 cares little for the outside, but instead sticks to what she has, trying to get some Great People rather than declaring random wars or meddle with city-states.

    Supported Mods
  • Bingle's Civilization IV Traits for Civilization V

Girls' Frontline and related icons, characters, etc are intellectual property of MICA Team, and all art assets belong to respective owners. Credit is given in the Credits.txt file, and no profit is sought from the creation of the mod. This mod is for enjoyment only.
Popular Discussions View All (1)
0
29 Nov, 2018 @ 5:48pm
Reported Bug and Update Failure
Mathetes tou Megalou Alexandrou
19 Comments
The Bravest of Warriors 7 Dec, 2018 @ 7:37pm 
@Alexandrou
While making the +1 gold is still good, it's still a 33% "reduction" of the amount of gold difference, which is a noticable difference. An example would be my game I'm currently playing, I have 4 cities with the LOC, meaning I should be making 8 gold per turn from those alone. Again, may not seem much, but considering I did a Crossbow rush, the 4 gold loss is quite a bit because it goes from me having to wait about 14 turns to 25 turns for a Crossbow upgrade.
Overall, it's still a very good replacement (well, it will be when the exp bug is fixed, lol), but it does make a bit of a difference, and I get irked when something's off, sorry.
Mathetes tou Megalou Alexandrou  [author] 7 Dec, 2018 @ 3:37pm 
@Ranford
"but I didn't receive the exp for ANY of the units I built in it"
Yes, the bug was reported and I shall get to fixing that.

"Also, it takes 1 gold to maintain, is this intended?"
It isn't intended, but don't think I'd need to change that, do I?
The Bravest of Warriors 7 Dec, 2018 @ 10:42am 
So, uh, I was playikng MP40 and built the Logistics Operations Center. The gold and production work fine, but I didn't receive the exp for ANY of the units I built in it. Also, it takes 1 gold to maintain, is this intended? Cause then it doesn't make you the +2 gold it should, you instead only get +1 gold and +2 production (which is still good) in total.
ssdong1213 6 Dec, 2018 @ 7:06am 
앗 빠른확인 감사합니다ㅎㅎ
Mathetes tou Megalou Alexandrou  [author] 5 Dec, 2018 @ 5:11pm 
@ssdong1213
그리고 전사 대체유닛이 설명은 유닛 처치시 황금기 포인트 획득인데 금이 올라가는 것 같습니다에 대해서는 네 금이 맞는데 설명을 수정못했네요. 그리고 병영대체 건물 확인했는데 경험치를 안주는 게 확인되었습니다. 버그 제보 감사드립니다.
ssdong1213 5 Dec, 2018 @ 7:15am 
안녕하세요. 올라온 모드 재밌게 플레이하고 있습니다. 지금 mp 40플레이 중인데 병영대체건물이 경험치 15는 안올려주고 생산력과 금만 올라가는 것 같습니다. 그리고 전사 대체유닛이 설명은 유닛 처치시 황금기 포인트 획득인데 금이 올라가는 것 같습니다. 확인 한번 해주시면 감사하겠습니다.
HCLI_ARNO 1 Dec, 2018 @ 4:45am 
可以
Mathetes tou Megalou Alexandrou  [author] 29 Nov, 2018 @ 5:46pm 
제가 올린 파일이 정상적으로 업뎃되지 않은 듯 합니다. 이번에도 업뎃한거 받아보니 InsertOrAbort 태그가 떠서...
VARCODE "Sensetive Panther" 29 Nov, 2018 @ 2:18am 
음.. 업데이트 하셧다면서 구독 취소후 새로 받으니 여전히 InsertOrAbort 태그 사용한걸로 나옵니다. 그래서 Row 태그로 다시 고치니 정상 작동하는군요 : https://i.imgur.com/LEheYKq.jpg

내친김에 해보는 철혈대 그리폰..
Mathetes tou Megalou Alexandrou  [author] 29 Nov, 2018 @ 1:05am 
로그 갖고 계신가요