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https://steamproxy.net/sharedfiles/filedetails/?id=1930434656
2) I don't think so but I may be wrong.
3) You're correct. I'll update some parts of that and see if I can include Mixu's slanns in the base mod without breaking things. Should be possible.
1) Does this affect the AI as well, or only the player?
2) Does this have any effect in auto-resolve determinations or only manual battles?
3) This does apply to all Slann lords, and only won't apply to a custom Slann lord mod, correct?
If not, any plans of making a version that can work with the beta version (it has a lot of bug fixes)?
By the way, could you make these skill range of all of battle map for slann? Another your mod is for all lizardmen lord types, not just for slann.