Age of Wonders III

Age of Wonders III

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Shadow Realm Expansion - Content
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39.096 MB
16 Nov, 2018 @ 7:54am
21 May, 2023 @ 5:22am
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Shadow Realm Expansion - Content

Description
Expansion Content

The Shadow Realm Community Expansion is currently in a phase where it can be said to be finished. Most of the planned content included has been completed and refreshed with better graphics. There may be a few bugs left to be discovered, but the current content is considered to be stable.

In particular, when you switch the expansion ON or OFF, please use the "Restore default" option in the first screen when starting a new RMG map. Otherwise, you'll probably experience crashes. Theoretically, this should have been fixed in version 1.802, see here

The current list of known issues here is outdated. But feel free to report bugs encountered. here[forum.paradoxplaza.com]. Reports of any other issues are more than welcome!

Anyone interested in helping with the continued development of this expansion can drop by this thread[forum.paradoxplaza.com] on the official forums. All ability levels are welcome!
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The Shadow Realm Community Expansion is a coherent and relatively large package of additional content for AoW3 built by a team of more than 10 volunteers for over 2 years. It contains:

- 1 new layer, the Shadow Realm layer
- 1 new playable race, the Shadow Elves
- New dwellings: Dark Elves, Living Archons, Shadow Demons
- Other new units including Shadow Demons roamers and the Archon Legionnary
- About 30 new sites including spawners, visit sites, and a new Heart.
- New Mystical City Upgrades for many of the new sites
- More than 50 new abilities
- 1 new campaign featuring 3 scenarios
- 20+ new items

A full manual of the expansion is available here[age-of-wonders-3.wikia.com] on the AoW3 Wikia that details the newly added content.

Required Mod:
- Decodence Map Editor Content

Required for full RMG Integration:
- Shadow Realm RMG

Campaign Content:
- Shadow Realm Campaign

Many thanks to Charlatan and Gloweye for their work on the Decodence mods upon which this expansion is based.

Other Contributors to the expansion:
Bob
vfxrob
Flenoom
Bagas
Rook
Popular Discussions View All (4)
1
24 Nov, 2024 @ 10:11am
Additional units of Shadow Elves (Tier II & III) - where to find/build them
stasiek82
10
7 Aug, 2019 @ 1:38pm
Any map pack for this mod?
Ahrimansiah
3
12 Jan, 2020 @ 10:28am
Inflict Marked by Shadow and Exploit Shadow
Nordos/atord
231 Comments
Moody! 21 Jul, 2024 @ 2:32am 
Thanks mate, take your time love the mod <3
Gladen  [author] 20 Jul, 2024 @ 11:24pm 
@Moody

It will come an update later. I will have time to sort out stuff. But a bigger release is planned.
Moody! 20 Jul, 2024 @ 10:43am 
Playing with my bro on random map, and for us 99% of all city quests are shadow bloats. I've installed the mods yesterday so no way it's not updated i think..
Gladen  [author] 22 Mar, 2024 @ 12:59am 
@Selethane

First of all check common solutions and troubleshooting. Then most likely apply the OneDrive solution. It's certainly something causing issues.

https://steamproxy.net/app/226840/discussions/6/3767858616454038951/

https://steamproxy.net/app/226840/discussions/6/5911590080717109041/

Please do the OneDrive solution first.
Selethane 22 Mar, 2024 @ 12:31am 
I hate to ask: But does anyone here know how to fix the launcher not updating everything from steam workshop to its files? I even manually downloaded all the required files and tried manually shoving them into the AoW3 folder, naming the File UserContent and everything, to no avail. Please send help ^^||
Green Ghost 11 Feb, 2024 @ 5:02pm 
@Gladen

After some further testing I can now confirm that the latest patch solved the problem, different quests are showing up correctly.

Thank you for your hard work.
Gladen  [author] 10 Feb, 2024 @ 10:23am 
@Green Ghost

I tried a second solution and now everything spawns in latest comp patch. Thx for patience
Green Ghost 10 Feb, 2024 @ 5:45am 
@Gladen

Looks like the patch didn't work, all quests are still being replaced by shadow demons, I'm disabling the mod for now.
Gladen  [author] 8 Feb, 2024 @ 1:03pm 
I'm working on an new version as we speak. I have most likely an workaround tomorrow for the compatibility patch.
Green Ghost 8 Feb, 2024 @ 12:16pm 
@Gladen

How long do you think it will be until that update? I'd like to get back to playing the game but if I have to wait a long time for a solution I'm probably just going to remove the mod.