Space Engineers

Space Engineers

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Spinal Weaponry (Range-Tweak)
   
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Type: Mod
Mod category: Block
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73.344 MB
13 nov. 2018 à 12h07
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Spinal Weaponry (Range-Tweak)

Dans 1 collection faite par Kreeg
InspiredWeaponry Collection
7 objets
Description
This is a variant of Spinal Weaponry, tweaked to have an upper cap of 1200 meters.
Holds the same ID's, so it will be safe to replace the original, without losing Ammunition or Blocks.

Damage output & reloads, as well as the Visuals are identical.


-- I am looking into a reported Visual issue across the original & therefore this.
For the Original (which has 40km ranges, be warned:
https://steamproxy.net/sharedfiles/filedetails/?id=1383059943
12 commentaires
Naia Griffin 12 mars 2021 à 6h56 
does this has scripts
Nylinth 1 sept. 2019 à 18h17 
this is much closer to what i Wanted. A moderate rang and if you get to close feel the pain of the gats
BelZeqihr 25 avr. 2019 à 12h47 
So does this mod work now?
Kreeg  [créateur] 24 déc. 2018 à 15h14 
In theory, the bug is in progress of being repaired.
Has been for awhile by now though.
VS-lockon 24 déc. 2018 à 14h42 
:(
Kreeg  [créateur] 24 déc. 2018 à 14h26 
Keen Visual bug with bullets has been causing a lot of issues seeing anything fire across my systems, past single-player in general.
It's depressing.
VS-lockon 24 déc. 2018 à 6h57 
Kreeg sadly non lance work in this one going try other one
VS-lockon 26 nov. 2018 à 7h30 
Kreeg do you take request if so can you make me a battery that 1x1x1 that hold 1gw and out put 450mw that have a cool design and has a purple glowing light in it ? please and thank
VS-lockon 16 nov. 2018 à 16h31 
:( so that a no
Kreeg  [créateur] 16 nov. 2018 à 15h37 
It's only 1200 meters, and typically to get orbital range, you need about 10-20k