Space Engineers

Space Engineers

53 ratings
Spinal Weaponry (Range-Tweak)
   
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Type: Mod
Mod category: Block
File Size
Posted
73.344 MB
13 Nov, 2018 @ 12:07pm
1 Change Note ( view )

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Spinal Weaponry (Range-Tweak)

In 1 collection by Kreeg
InspiredWeaponry Collection
7 items
Description
This is a variant of Spinal Weaponry, tweaked to have an upper cap of 1200 meters.
Holds the same ID's, so it will be safe to replace the original, without losing Ammunition or Blocks.

Damage output & reloads, as well as the Visuals are identical.


-- I am looking into a reported Visual issue across the original & therefore this.
For the Original (which has 40km ranges, be warned:
https://steamproxy.net/sharedfiles/filedetails/?id=1383059943
12 Comments
Naia Griffin 12 Mar, 2021 @ 6:56am 
does this has scripts
Nylinth 1 Sep, 2019 @ 6:17pm 
this is much closer to what i Wanted. A moderate rang and if you get to close feel the pain of the gats
BelZeqihr 25 Apr, 2019 @ 12:47pm 
So does this mod work now?
Kreeg  [author] 24 Dec, 2018 @ 3:14pm 
In theory, the bug is in progress of being repaired.
Has been for awhile by now though.
VS-lockon 24 Dec, 2018 @ 2:42pm 
:(
Kreeg  [author] 24 Dec, 2018 @ 2:26pm 
Keen Visual bug with bullets has been causing a lot of issues seeing anything fire across my systems, past single-player in general.
It's depressing.
VS-lockon 24 Dec, 2018 @ 6:57am 
Kreeg sadly non lance work in this one going try other one
VS-lockon 26 Nov, 2018 @ 7:30am 
Kreeg do you take request if so can you make me a battery that 1x1x1 that hold 1gw and out put 450mw that have a cool design and has a purple glowing light in it ? please and thank
VS-lockon 16 Nov, 2018 @ 4:31pm 
:( so that a no
Kreeg  [author] 16 Nov, 2018 @ 3:37pm 
It's only 1200 meters, and typically to get orbital range, you need about 10-20k