Space Engineers
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Spinal Weaponry (Range-Tweak)
   
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Type: Mod
Mod category: Block
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73.344 MB
13 ноем. 2018 в 12:07
1 бележка за промяна ( преглед )

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Spinal Weaponry (Range-Tweak)

В 1 колекция от Kreeg
InspiredWeaponry Collection
7 артикула
Описание
This is a variant of Spinal Weaponry, tweaked to have an upper cap of 1200 meters.
Holds the same ID's, so it will be safe to replace the original, without losing Ammunition or Blocks.

Damage output & reloads, as well as the Visuals are identical.


-- I am looking into a reported Visual issue across the original & therefore this.
For the Original (which has 40km ranges, be warned:
https://steamproxy.net/sharedfiles/filedetails/?id=1383059943
12 коментара
Naia Griffin 12 март 2021 в 6:56 
does this has scripts
Nylinth 1 септ. 2019 в 18:17 
this is much closer to what i Wanted. A moderate rang and if you get to close feel the pain of the gats
BelZeqihr 25 апр. 2019 в 12:47 
So does this mod work now?
Kreeg  [автор] 24 дек. 2018 в 15:14 
In theory, the bug is in progress of being repaired.
Has been for awhile by now though.
VS-lockon 24 дек. 2018 в 14:42 
:(
Kreeg  [автор] 24 дек. 2018 в 14:26 
Keen Visual bug with bullets has been causing a lot of issues seeing anything fire across my systems, past single-player in general.
It's depressing.
VS-lockon 24 дек. 2018 в 6:57 
Kreeg sadly non lance work in this one going try other one
VS-lockon 26 ноем. 2018 в 7:30 
Kreeg do you take request if so can you make me a battery that 1x1x1 that hold 1gw and out put 450mw that have a cool design and has a purple glowing light in it ? please and thank
VS-lockon 16 ноем. 2018 в 16:31 
:( so that a no
Kreeg  [автор] 16 ноем. 2018 в 15:37 
It's only 1200 meters, and typically to get orbital range, you need about 10-20k