Stellaris

Stellaris

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Jury-Rigged Megastructures
   
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147.424 MB
2 Nov, 2018 @ 5:44am
7 Jan, 2019 @ 8:01pm
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Jury-Rigged Megastructures

Description
v0.29:
Stellaris 2.2.* (LeGuin) compatible, last updated 05.01.2019

This Mod allows to upgrade Ruined Megastructures to Jury-Rigged Variants before (and after) Mega-Engineering is researched. The Jury-Rigged Variants are limited in their resource output and have weaker empire effects but are more affortable and can be normally restored once Mega-Engineering is researched, you can still directly restore Ruined Megastructures as before, there are two upgrade options for Ruined Structures.

Adds:
  • Jury-Rigged Dyson Sphere
    Gives +100 Energy Credits (+250 Energy Credits for a level 1 Dyson Sphere)

  • Jury-Rigged Science Nexus
    Gives +5% Science Research bnus (as level 1 version)
    Gives +50 of each Science type (+100 for level 1 version)

  • Jury-Rigged Sentry Array
    Has Sensor Range for 13 Hyperlanes (20 for level 1 version, max 8 for Starbases)
    Has Hyperlane Range of 20 (30 for level 1 Sentry Array)

  • Jury-Rigged Strategic Coordination Center:
    Gives +25 Naval Cap (+50 for level 1 version)
    Gives +2 Starbase Cap (+2 for level 1 version)
    Gives +2 Starbase Defense Platform Cap (+4 for level 1 version)

  • Jury-Rigged Mega Art Installation:
    Gives +5% Amenities (as level 1 version, +15% for restored one)
    Gives +50 Unity (as level 1 version, +300 for restored one)

  • Jury-Rigged Interstellar Assembly:
    Gives +15% Immigration Pull (+25% level 1 version, +100% for restored one)
    Gives +10 Opinion from other Empires (as level 1 version, +50 for restored one)
For build times, costs, required techs (mostly basic Tier 3 stuff) - see the "Mod Details" Discussion.


Miscellaneous:
  • Overwrites:
    Only:
    ...Stellaris\interface\megastructure_view.gui
    It rescales the Megastructure window to make space for the two upgrade options (see pictures). If this file is overwritten by another mod, then there will likely be a UI glitch (see pictures) but the Mod still functions.

  • Compatibility:
    UI Overhaul 1080p Plus - no known issues
    Gigastructure-Engineering - full functionality but has minor UI glitch (see pictures).

  • Archived Versions:
    For Stellaris 2.0-2.13 Niven v0.15 of this Mod is available here (Steam Workshop page).

  • Localizations:
    • English: Proper one, descriptions vary between basic and fully fleshed-out.
    • Russian: some Russian names, everything else English.
      This Mod by «(PeGaS)» adds a full Russian localization, so highly recommended.
    • Other Languages: Just the English localization again, would welcome fan made ones but am to lazy to try making those myself, names I'll maybe make myself.

About:
For quite a while I wanted to have some intermediate structures between Mining Station in space, the buildings on planets and the much bigger Megastructures which are only available relative late in game. This mod doesn't fully achieve that goal but it at least provides a way to utilize - in a limited manner - ruined Galactic Wonders earlier, hopefully not disrupting the game balance too much.

Feedback (bugs, balance, feature ideas) is always appreciated.

Nuranon, 15.12.2018


Other Mods by me:



Popular Discussions View All (3)
9
27 Apr, 2019 @ 2:01am
PINNED: Suggestions?
Nuranon
7
5 Jan, 2019 @ 11:06am
PINNED: Bugs, Problems?
Nuranon
0
20 Mar, 2020 @ 2:48pm
Please update this mod for 2.61.
Kheeran
70 Comments
Axneth Ironswift 3 Nov, 2020 @ 10:30am 
Thank you very much cake!
Legit-Rikk 1 Nov, 2020 @ 8:27am 
Hey guys, I sort of fixed it. I hope you're fine with this Nuranon, can't message you since you're private. https://steamproxy.net/sharedfiles/filedetails/?id=2273771058
Shadowguardian91 1 Apr, 2020 @ 4:39pm 
@kyllian wait your taking over this mod?
Kheeran 30 Mar, 2020 @ 6:35pm 
Kyllian, as it doesn't appear that this mod is going to be updated and you seem to be on the path to fixing this wonderful mod, might you consider creating a patch file to simply update this mod for the current build? thanks!
Kyllian 23 Mar, 2020 @ 7:58am 
@starfirejordan graphic assets are the problem, i just got rid of them cause i have no idea how to fix them, then replaced, in each megastructure file, the graphics file name to the vanilla one.
Like this, "portrait = "GFX_megastructure_construction_jr_background"" to "portrait = "GFX_megastructure_construction_background"" and tweaked some values.
Also on the ruined menu, lost the button centering, but i can live with it :P

Right now, seems to be working
The Angry Cheese 20 Mar, 2020 @ 1:02am 
Update, por favor!
starfirejordan 19 Mar, 2020 @ 2:17pm 
@Kyllian bro if ya updated it post it because i need my rigs bro
Kheeran 19 Mar, 2020 @ 6:18am 
Sadly this mod crashes the game now. Please update it, I love using it, thanks!
Orb 5 Mar, 2020 @ 9:52am 
Hey dude, love your mod. I just wanted to check on if you were gonna update it?
Fip 5 Mar, 2020 @ 9:47am 
So when are you going to update the mod?